(Reworded intro) |
mNo edit summary |
||
Line 11: | Line 11: | ||
*[[Warlock]] |
*[[Warlock]] |
||
*[[Wizard]] |
*[[Wizard]] |
||
+ | *[[Arcane trickster]] |
||
+ | *[[Dragon disciple]] |
||
+ | *[[Dwarven defender]] |
||
+ | *[[Harper agent]] |
||
+ | *[[Pale master]] |
||
==Low will classes== |
==Low will classes== |
||
Line 18: | Line 23: | ||
*[[Ranger]] |
*[[Ranger]] |
||
*[[Rogue]] |
*[[Rogue]] |
||
+ | *[[Arcane archer]] |
||
+ | *[[Assassin]] |
||
+ | *[[Blackguard]] |
||
+ | *[[Divine champion]] |
||
+ | *[[Master of many forms]] |
||
+ | *[[Shadowdancer]] |
||
+ | *[[Weapon master]] |
||
[[Category:Saving throws]] |
[[Category:Saving throws]] |
Revision as of 23:28, 31 December 2005
Will is a saving throw related to a character's ability to withstand damage thanks to his mental toughness. It reflects resistance to mental influence and domination as well as many magical effects.
High will classes
- Bard
- Cleric
- Druid
- Monk
- Sorcerer
- Warlock
- Wizard
- Arcane trickster
- Dragon disciple
- Dwarven defender
- Harper agent
- Pale master