Water (domain)
From NWN2Wiki
Clerics who take the Water domain flow like water to avoid danger and are granted spells that weaken or kill opponents.This domain grants a cleric the following additions:
Contents |
[edit] Domain power
Granted power: The character receives the Evasion feat for free.
[edit] Spells
| Level | Spell |
| 1 | |
| 2 | |
| 3 | Poison |
| 4 | |
| 5 | Ice Storm |
| 6 | |
| 7 | |
| 8 | |
| 9 |
[edit] NWN comparison
- NWN gave clerics with the water domain the ability to turn elementals as though they were undead.
[edit] 3.5 comparison
- Clerics in DnD 3.5 receive a Domain spell for every spell level.
- The original benefits of this domain are contained in the Hypertext SRD for comparison. SRD: Cleric Domains
