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Water (domain)
This domain grants a cleric the following additions:
Contents |
Domain power
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Granted power: The character receives the Evasion feat for free.
Spells
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| Level | Spell |
| 1 | |
| 2 | |
| 3 | Poison |
| 4 | |
| 5 | Ice Storm |
| 6 | |
| 7 | |
| 8 | |
| 9 |
NWN comparison
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- NWN gave clerics with the water domain the ability to turn elementals as though they were undead.
3.5 comparison
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- Clerics in DnD 3.5 receive a Domain spell for every spell level.
- The original benefits of this domain are contained in the Hypertext SRD for comparison. SRD: Cleric Domains