|Spell level :||Innate level: Epic|
|Components :||Verbal and Somatic|
|Target/Area :||Hostile creatures within 20 feet of caster|
|Save :||Fortitude partial (DC+5)|
|Spell resistance :||No|
When this spell is cast you drink in the life force of creatures in the AoE. Creatures who succeed at a save lose only half their remaining hit points, while those who fail their saving throw lose all their remaining hit points and are instantly slain. The total amount of damage done by this spell is then added to the casters Hitpoint total. Moreover, the life-force of slain creatures coalesces as a greater shadow, which will attack any surviving enemies. You are only able to absorb enough hit points to restore you to full health, remaining points dissipates into the fabric of the weave.
This spell is not stopped by Death Ward or similar effects.
The in-game description incorrectly states that this spell is subject to spell resistance.
This spell actually damages hostile undead, instead of healing them (bug?)
See also epic spell.
To learn this spell, a character must take the feat Epic Spell: Vampiric Feast.
Type of feat: Epic
Prerequisite: Ability to cast 9th level spells1, Spellcraft 24 ranks
Classes: Cleric, Druid, Spirit Shaman, Wizard, Sorcerer, Warlock2, Arcane Scholar of Candlekeep, Arcane Trickster, Eldritch Knight, Pale Master, Red Wizard of Thay, Stormlord, Harper Agent, Sacred Fist, Warpriest
1 Any level 9 spell qualifies, regardless of class. Any dark invocation also qualifies, regardless of its equivalent spell level.
2 This feat may be taken on a Warlock level if and only if the character is able to cast dark invocations*. This is because there are actually two feats corresponding to this epic spell: one for warlocks and one for non-warlocks. It should be noted that no character will ever be eligible for both feats due to the character level cap of 30. * The pre-req for Warlocks is actually 8D6 eldritch blast rather than dark invocations.