Glitch: the functions DoSpellBreach() and GetSpellBreachProtection() in 'nw_i0_spells' are malformed. If you follow the Check-for-Protection / Check-for-next-Protection logic through, the target gets tested for the effects of Acid Fog, Cone of Cold, Control Undead, and Cure Light Wounds, in addition to the actual protections listed. Fortunately this should not be noticeable during play -- except perhaps Control Undead, where the domination effect might get dispelled (untested). I'll put this on the Lesser Talk page also, but leave it off the main pages unless someone can verify the Control Undead thing ... KevL's (talk) 06:24, April 8, 2013 (UTC)