Strength
From NWN2Wiki
- This article is about the ability. For the cleric domain, see strength (domain).
Strength measures a character's muscle and physical power. This ability is especially important for fighters, barbarians, paladins, rangers, and monks because it helps them prevail in combat. Strength also limits the amount of equipment a character can carry (see encumbrance).
Strength modifiers are applied to:
- Melee attack rolls (unless creature has Weapon Finesse and higher Dexterity)
- Damage rolls when using a melee weapon or a thrown weapon (including a sling). Exceptions:
- Off-hand attacks receive only one-half the character's Strength bonus
- Two-handed attacks receive one and a half times the Strength bonus.
- A Strength penalty, but not a bonus, applies to attacks made with ranged weapons that are not thrown unless they have the Mighty item property
- A character with Combat Insight epic feat uses Intelligence for damage rolls
- Strength checks (for breaking down doors and the like)
- Total encumbrance
