Description[]
Monk 20 / Cleric 3 / Sacred fist 6 / Shadowdancer 1
The idea behind this build was that I liked to play something like "Kung Fu Cain" and so I wanted a build with more monk than the other builds here on that side. 20 level of the monk are pretty fine and the other classes are used to make it a little stronger.
The name? Oh yes, I love Metallica and its hard to find a name for a build like this that has no "fist" or "flames" in it.
Pro
- good spell resistance
- pretty high unbuffed and unequiped AC
- nice damage
- good overall saves
- no XP penalty
- Good playability from beginning to end
Con
- low INT makes it hard to place the skillpoints
- only Level 4 divine casting
- the 8 points in lore for the SF real hurt
- just CON 8
- CHA and CON equipment needed
- Extend Spell late
Why these Race and Classes?[]
Half Drow or Half Elf
Human works also without xp penalty, but you miss the race bonuses.
Monk:
- base of the build
- combat casting is required for the SF
- divine might, divine shield
- Unarmed damage
- Fast movement
- Sacred Flames
- AC Bonus
- Uncanny Dodge
- Hide in plain sight
Character Creation[]
Initial Values |
Final Values | |
STR | 15 | 18 |
DEX | 13 | 13 |
CON | 8 | 8 |
INT | 8 | 8 |
WIS | 17 | 24 |
CHA | 14 | 14 |
Base attack bonus | 23 | |
Fortitude save | 19 | |
Reflex save | 21 | |
Will save | 24 | |
Spell resistance | 30 | |
Hit Points | 240 | |
Natural AC | 28 |
- Race: Half Drow
- Classes: Monk 20, Cleric 3, Sacred fist 6, Shadowdancer 1
- Cleric Domains: Luck, Strength
- Build Nature: PvM
- Alignment: Any lawful
- Deity: Any
CL | Class | Feat | Bonus/Class Feats | Attributes |
1 | Monk 1 | Power Attack | AC bonus, Flurry of blows, Improved unarmed strike, Stunning fist | |
2 | Monk 2 | Evasion, Deflect arrows | ||
3 | Monk 3 | Dodge | Still mind, Fast movement | |
4 | Cleric 1 | Turn Undead | WIS +1 | |
5 | Monk 4 | Ki strike (Magic) | ||
6 | Cleric 2 | Divine Might | ||
7 | Monk 5 | Purity of body, AC Bonus +1 | ||
8 | Monk 6 | Knockdown, Improved knockdown | STR +1 | |
9 | Monk 7 | Combat Casting | Wholeness of body | |
10 | Sacred fist 1 | Unarmed damage, AC bonus +1, Code of Conduct | ||
11 | Monk 8 | |||
12 | Cleric 3 | Divine Shield | STR +1 | |
13 | Monk 9 | Improved evasion | ||
14 | Monk 10 | Ki strike (Lawful), AC Bonus +2 | ||
15 | Sacred fist 2 | Mobility | ||
16 | Shadowdancer 1 | Hide in plain sight | STR +1 | |
17 | Sacred fist 3 | |||
18 | Monk 11 | Cleve | Diamond body, Greater Flurry | |
19 | Monk 12 | |||
20 | Sacred fist 4 | Sacred Flames 1/day | WIS +1 | |
21 | Sacred fist 5 | Great Cleve | AC Bonus +2 | |
22 | Sacred fist 6 | Extend Spell | Uncanny Dodge | |
23 | Monk 13 | Diamond soul | ||
24 | Monk 14 | WIS +1 | ||
25 | Monk 15 | Epic Wisdom (+1) | Quivering palm, AC Bonus +3 | |
26 | Monk 16 | Ki strike (Adamantite) | ||
27 | Monk 17 | Epic Wisdom (+2) | ||
28 | Monk 18 | WIS +1 | ||
29 | Monk 19 | Epic Wisdom (+3) | Empty body | |
30 | Monk 20 | Perfect self, AC Bonus +4 |
Skills[]
Only Tumble is on 30. Due to the low INT you have to spend almost all point on the skills needed for the SF and the SD. So I end up with Hide and Move silently on 15, Concentration 25 and only 10 points on diplomacy
References[]
Author: Lavernac