(→Pre-release notes: Fixed typo) |
|||
(7 intermediate revisions by 4 users not shown) | |||
Line 4: | Line 4: | ||
A character gets a base allotment of 2, 4, 6, or 8 skill points for each new level depending on which [[class]] is chosen. [[Intelligence]] provides a bonus (or penalty) equal to the [[ability modifier]]. |
A character gets a base allotment of 2, 4, 6, or 8 skill points for each new level depending on which [[class]] is chosen. [[Intelligence]] provides a bonus (or penalty) equal to the [[ability modifier]]. |
||
− | [[Human]]s receive |
+ | * [[Human]]s receive 4 extra skill points at first level, plus 1 additional skill point at each following level. (For a total of <u>+33</u> Skill points compared to other Races.) |
− | |||
− | *In NWN2 The (0)→1st Level [[Base class]] that you choose Does <u>'''NOT'''</u> have the ×4 [[Skill point]]s stated in their [[Class]] Description; Since. You can't distribute [[skill point]]s during [[Character creation]]. |
||
===Base skill points per level=== |
===Base skill points per level=== |
||
Line 13: | Line 11: | ||
|Points||Classes |
|Points||Classes |
||
|- |
|- |
||
− | |'''2'''|| |
+ | |'''2'''||[[Cleric]], [[Fighter]], [[Favored soul]], [[Paladin]], [[Sorcerer]], [[Wizard]], [[Warlock]], [[Arcane Scholar of Candlekeep]], [[Blackguard]], [[Divine champion]], [[Dwarven defender]], [[Eldritch knight]], [[Frenzied berserker]], [[Pale master]], [[Red dragon disciple]], [[Red Wizard of Thay]], [[Stormlord]], [[Warpriest]], [[Weapon master]] |
|- |
|- |
||
− | |'''4'''|| |
+ | |'''4'''||[[Barbarian]], [[Druid]], [[Monk]], [[Swashbuckler]], [[Spirit shaman]], [[Arcane archer]], [[Arcane trickster]], [[Assassin]], [[Duelist]], [[Invisible blade]], [[Neverwinter Nine (class)|Neverwinter Nine]], [[Sacred fist]] |
|- |
|- |
||
− | |'''6'''|| |
+ | |'''6'''||[[Bard]], [[Ranger]], [[Harper agent]], [[Shadow Thief of Amn (class)|Shadow Thief of Amn]], [[Shadowdancer]] |
|- |
|- |
||
− | |'''8'''|| |
+ | |'''8'''||[[Rogue]] |
|} |
|} |
||
Line 32: | Line 30: | ||
==Pre-release notes== |
==Pre-release notes== |
||
− | *Obsidian has stated that they are keeping the NWN1 implementation of skill points. However certain alterations have been made to prevent |
+ | *Obsidian has stated that they are keeping the NWN1 implementation of skill points. However certain alterations have been made to prevent abuse of point-saving so as to keep closer to PnP. [http://nwn2forums.bioware.com/forums/viewdevposts.html?topic=485555&forum=95] |
==NWN comparison== |
==NWN comparison== |
||
*Cross-class skills in NWN had a max skill rank equal to (character level + 3) ÷ 2, with the final figure rounded down (e.g. the max cross-class rank of a character with 4 character levels would be 3). |
*Cross-class skills in NWN had a max skill rank equal to (character level + 3) ÷ 2, with the final figure rounded down (e.g. the max cross-class rank of a character with 4 character levels would be 3). |
||
*In NWN characters could "store" an unlimited number of skill points gained each level to spend at a later point, but only when levelling. In NWN2, character advancement may only be completed with 5 or less skill points remaining. |
*In NWN characters could "store" an unlimited number of skill points gained each level to spend at a later point, but only when levelling. In NWN2, character advancement may only be completed with 5 or less skill points remaining. |
||
− | |||
[[Category:Game rules]] |
[[Category:Game rules]] |
||
[[Category:Skills| ]] |
[[Category:Skills| ]] |
Revision as of 06:52, 30 May 2012
Skill points are a measure of a character's ability to gain and improve skills. At each level, a character gains skill points and spends them to buy skill ranks. Each skill point buys 1 rank in a class skill or ½ rank in a cross-class skill.
Acquiring skill points
A character gets a base allotment of 2, 4, 6, or 8 skill points for each new level depending on which class is chosen. Intelligence provides a bonus (or penalty) equal to the ability modifier.
- Humans receive 4 extra skill points at first level, plus 1 additional skill point at each following level. (For a total of +33 Skill points compared to other Races.)
Base skill points per level
Spending skill points
For class skills (such as listen for a rogue or spellcraft for a cleric), a character gets 1 rank (equal to a +1 bonus on checks with that skill) for each skill point. For cross-class skills, a character gets 1 rank per 2 skill points invested ("half ranks" are not available in NWN2), unless they have the Able Learner feat.
- Characters may only save a maximum of 5 skill point between levels
- The maximum rank in a class skill is character level + 3.
- The maximum rank in a cross-class skill is ½ of that number (rounded down).
Pre-release notes
- Obsidian has stated that they are keeping the NWN1 implementation of skill points. However certain alterations have been made to prevent abuse of point-saving so as to keep closer to PnP. [1]
NWN comparison
- Cross-class skills in NWN had a max skill rank equal to (character level + 3) ÷ 2, with the final figure rounded down (e.g. the max cross-class rank of a character with 4 character levels would be 3).
- In NWN characters could "store" an unlimited number of skill points gained each level to spend at a later point, but only when levelling. In NWN2, character advancement may only be completed with 5 or less skill points remaining.