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− | '''Skill points''' are a measure of a [[character]]'s ability to gain and improve [[skill]]s. At each [[level]], a character gains skill points and spends them to buy [[skill rank]]s. Each skill point buys 1 rank in a [[class skill]] or |
+ | '''Skill points''' are a measure of a [[character]]'s ability to gain and improve [[skill]]s. At each [[class level|level]], a character gains skill points and spends them to buy [[skill rank]]s. Each skill point buys 1 rank in a [[class skill]] or ½ rank in a [[cross-class skill]]. |
==Acquiring skill points== |
==Acquiring skill points== |
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− | A character gets a base allotment of 2, 4, 6, or 8 skill points for each new |
+ | A character gets a base allotment of 2, 4, 6, or 8 skill points for each new level depending on which [[class]] is chosen. [[Intelligence]] provides a bonus (or penalty) equal to the [[ability modifier]]. |
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+ | * [[Human]]s receive 4 extra skill points at first level, plus 1 additional skill point at each following level. (For a total of <u>+33</u> Skill points compared to other Races.) |
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+ | ===Base skill points per level=== |
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+ | {| {{Table 1}} |
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+ | |- style="font-weight:bold" align=center |
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+ | |Points||Classes |
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+ | |- |
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+ | |'''2'''||[[Cleric]], [[Fighter]], [[Favored soul]], [[Paladin]], [[Sorcerer]], [[Wizard]], [[Warlock]], [[Arcane Scholar of Candlekeep]], [[Blackguard]], [[Divine champion]], [[Dwarven defender]], [[Eldritch knight]], [[Frenzied berserker]], [[Pale master]], [[Red dragon disciple]], [[Red Wizard of Thay]], [[Stormlord]], [[Warpriest]], [[Weapon master]] |
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+ | |- |
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+ | |'''4'''||[[Barbarian]], [[Druid]], [[Monk]], [[Swashbuckler]], [[Spirit shaman]], [[Arcane archer]], [[Arcane trickster]], [[Assassin]], [[Duelist]], [[Invisible blade]], [[Neverwinter Nine (class)|Neverwinter Nine]], [[Sacred fist]] |
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+ | |- |
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+ | |'''6'''||[[Bard]], [[Ranger]], [[Harper agent]], [[Shadow Thief of Amn (class)|Shadow Thief of Amn]], [[Shadowdancer]] |
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+ | |- |
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+ | |'''8'''||[[Rogue]] |
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+ | |} |
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==Spending skill points== |
==Spending skill points== |
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− | For class skills (such as [[listen]] for a [[rogue]] or [[spellcraft]] for a [[cleric]]), a character gets 1 rank (equal to a +1 bonus on checks with that skill) for each skill point. For cross-class skills, a character gets |
+ | For class skills (such as [[listen]] for a [[rogue]] or [[spellcraft]] for a [[cleric]]), a character gets 1 rank (equal to a +1 bonus on checks with that skill) for each skill point. For cross-class skills, a character gets 1 rank per 2 skill points invested ("half ranks" are not available in NWN2), unless they have the [[Able Learner]] feat. |
+ | *Characters may only save a maximum of 5 skill point between levels |
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+ | *The maximum rank in a class skill is [[character level]] + 3. |
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+ | ==Pre-release notes== |
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+ | *Obsidian has stated that they are keeping the NWN1 implementation of skill points. However certain alterations have been made to prevent abuse of point-saving so as to keep closer to PnP. [http://nwn2forums.bioware.com/forums/viewdevposts.html?topic=485555&forum=95] |
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[[Category:Game rules]] |
[[Category:Game rules]] |
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− | [[Category:Skills]] |
+ | [[Category:Skills| ]] |
Revision as of 06:52, 30 May 2012
Skill points are a measure of a character's ability to gain and improve skills. At each level, a character gains skill points and spends them to buy skill ranks. Each skill point buys 1 rank in a class skill or ½ rank in a cross-class skill.
Acquiring skill points
A character gets a base allotment of 2, 4, 6, or 8 skill points for each new level depending on which class is chosen. Intelligence provides a bonus (or penalty) equal to the ability modifier.
- Humans receive 4 extra skill points at first level, plus 1 additional skill point at each following level. (For a total of +33 Skill points compared to other Races.)
Base skill points per level
Spending skill points
For class skills (such as listen for a rogue or spellcraft for a cleric), a character gets 1 rank (equal to a +1 bonus on checks with that skill) for each skill point. For cross-class skills, a character gets 1 rank per 2 skill points invested ("half ranks" are not available in NWN2), unless they have the Able Learner feat.
- Characters may only save a maximum of 5 skill point between levels
- The maximum rank in a class skill is character level + 3.
- The maximum rank in a cross-class skill is ½ of that number (rounded down).
Pre-release notes
- Obsidian has stated that they are keeping the NWN1 implementation of skill points. However certain alterations have been made to prevent abuse of point-saving so as to keep closer to PnP. [1]
NWN comparison
- Cross-class skills in NWN had a max skill rank equal to (character level + 3) ÷ 2, with the final figure rounded down (e.g. the max cross-class rank of a character with 4 character levels would be 3).
- In NWN characters could "store" an unlimited number of skill points gained each level to spend at a later point, but only when levelling. In NWN2, character advancement may only be completed with 5 or less skill points remaining.