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Wi playershandbook The information on this page includes speculation of what will be included in NWN2. It derives from Dungeons and Dragons 3.5 rules from the SRD or other sources, but Obsidian may change the actual implementation in the game.


Size is the physical dimensions and/or weight of a creature or object. The sizes, from smallest to largest, are Fine, Diminutive, Tiny, Small, Medium, Large, Huge, Gargantuan, and Colossal. A creature's size provides a modifier to its armor class and attack bonus, a modifier on grapple checks it attempts, and a modifier on Hide checks.

Size
category
AC/Attack
modifier
Grapple
modifier
Hide
modifier
DimensionWeightSpaceReach
(tall)
Reach
(long)
Fine +8 -16 +16 6 in. or less 1/8 lb. or less 1/2 ft. 0 ft. --
Diminutive +4 -12 +12 6 in. - 1 ft. 1/8 - 1 lb. 1 ft. 0 ft. --
Tiny +2 -8 +8 1 - 2 ft. 1 - 8 lb. 2 1/2 ft. 0 ft. --
Small +1 -4 +4 2 - 4 ft. 8 - 60 lb. 5 ft. 5 ft. --
Medium +0 +0 +0 4 - 8 ft. 60 - 500 lb. 5 ft. 5 ft. 5 ft.
Large -1 +4 -4 8 - 16 ft. 500 - 4,000 lb. 10 ft. 10 ft. 5 ft.
Huge -2 +8 -8 16 - 32 ft. 2 - 16 tons 15 ft. 15 ft. 10 ft.
Gargantuan -4 +12 -12 32 - 64 ft. 16 - 125 tons 20 ft. 20 ft. 15 ft.
Colossal -8 +16 -16 64 ft. or more 125 tons or more 30 ft. + 30 ft. + 20 ft. +

All playable races are medium sized, except gnomes and halflings, which are small.

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