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// Set the Will saving throw value of the Door or Placeable object oObject.
// - oObject: a door or placeable object.
// - nWillSave: must be between 0 and 250.
void SetWillSavingThrow(object oObject, int nWillSave)

WARNING: This function is missing from NWN2 and thus any script which is imported that uses this function will fail to compile

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