/////////////////////////////////////////////////////////////////////////////// // SetOwnersControlledCompanion /////////////////////////////////////////////////////////////////////////////// // Created By: Brock Heinz - OEI // Created On: 09/23/05 // Description: This will find the player controlling oCurrentCreature, and set // their currently controlled companion to oTargetCreature. If it // can’t find oTargetCreature, then the player is reassigned to // whoever their original, owned character is. // // Returns: The object that is now being controlled. If oCurrentCreature // was not being controlled by a player, then this will return // OBJECT_INVALID /////////////////////////////////////////////////////////////////////////////// object SetOwnersControlledCompanion( object oCurrentCreature, object oTargetCreature=OBJECT_INVALID );
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SetOwnersControlledCompanion
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