FANDOM


// Make oSource into a temporary enemy of oTarget using personal reputation.
// - oTarget
// - oSource
// - bDecays: If this is TRUE, the enmity decays over fDurationInSeconds;
//   otherwise it is indefinite.
// - fDurationInSeconds: This is only used if bDecays is TRUE, it is how long
//   the enmity lasts.
// Note: If bDecays is TRUE, the personal reputation amount decreases in size
// over fDurationInSeconds. Enmity will only be in effect as long as
// (faction reputation + total personal reputation) <= REPUTATION_TYPE_ENEMY.
void SetIsTemporaryEnemy(object oTarget, object oSource=OBJECT_SELF, int bDecays=FALSE, float fDurationInSeconds=180.0f);

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.