/////////////////////////////////////////////////////////////////////////////// // SetIsCompanionPossessionBlocked /////////////////////////////////////////////////////////////////////////////// // Created By: Brock Heinz - OEI // Created On: 12/16/05 // // Description: Sets a flag on the creature as to whether the player can possess it. // This can block the player from possessing the creature as a companion. // If the player is currently controlling this creature, he will be // forced to control his original, owned creature. // Note that this doesn't block out other types of possession (i.e. by a DM) // Also, you can't block the player from possing their owned creature. // // Arguments: // oCreature - The creature which you want to set the possession flag. // This creature doesn't need to currently be a companion, // but it CAN'T be a player owned character // bBlocked - The state of the blocked flag (should be TRUE or FALSE) /////////////////////////////////////////////////////////////////////////////// void SetIsCompanionPossessionBlocked( object oCreature, int bBlocked );
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SetIsCompanionPossessionBlocked
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