// Sets the Hardness of a Door or Placeable object. // - nHardness: must be between 0 and 250. // - oObject: a door or placeable object. // Does nothing if used on an object that is neither // a door nor a placeable. void SetHardness(int nHardness, object oObject=OBJECT_SELF)
WARNING: This function is missing from NWN2 and thus any script which is imported that uses this function will fail to compile