// Sets the given creature into cutscene mode.  This prevents the player from
// using the GUI and camera controls.
// - oCreature: creature in a cutscene
// - nInCutscene: TRUE to move them into cutscene, FALSE to remove cutscene mode
void SetCutsceneMode(object oCreature, int nInCutscene=TRUE);

WARNING: The nLeftClickingEnabled parameter is missing from this function and thus any script which is imported that uses this parameter will fail to compile

Ad blocker interference detected!

Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.