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// This stores a string out to the specified campaign database
// The database name IS case sensitive and it must be the same for both set and get functions.
// The var name must be unique acrossed the entire database, regardless of the varible type.
// If you want a variable to pertain to a specific player in the game, provide a player object.
// AFW-OEI 09/08/2006: Campaign DB functions are not currently supported.
void SetCampaignString(string sCampaignName, string sVarName, string sString, object oPlayer=OBJECT_INVALID);

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