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Type of feat
Divine
Prerequisite
Turn Undead, Extra Turning
Required for
None.
Specifics

The character may spend one of his turn undead attempts to create a pulse of divine energy. All living creatures within 60ft of you heal an amount of damage equal to 1d8 + your Charisma bonus(if any). All undead creatures in this area take damage equal to 1d8 + your Charisma bonus.

Use
Selected

Gameplay notes[]

  • The feat has a minor visual bug - unlike other divine feats that use shared Turn Undead attempts pool, Sacred Purification does not show remaining attempts count on it's icon.
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