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Sacred Purification

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  • Type of feat: Divine
  • Prerequisite: Turn Undead, Extra Turning
  • Required for: None.
  • Specifics: The character may spend one of his turn undead attempts to create a pulse of divine energy. All living creatures within 60ft of you heal an amount of damage equal to 1d8 + your Charisma bonus(if any). All undead creatures in this area take damage equal to 1d8 + your Charisma bonus.
  • Use: Selected

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