//RWT-OEI 09/19/05 //This function removes a roster member from the party. By default it //will remove the NPC from the game world and save them out with their //current state. If bDespawnNPC is FALSE, then the NPC will not be //removed from the game world and their state will not be saved. //Couple with DespawnRosterMember() if you need to remove the roster //member from the area and save their current state void RemoveRosterMemberFromParty( string sRosterName, object oPC, int bDespawnNPC=TRUE );
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RemoveRosterMemberFromParty
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