Reflex
From NWN2Wiki
Reflex is a saving throw related to a character's ability to withstand damage thanks to his agility or quick reactions or to prevent snares.
The higher this is, the better you are at dodging attacks such as a wizard’s fireball or the lethal breath of a dragon, and quite importantly to avoid sprung traps. It is used to avoid physical effects that cover an area (e.g. explosions) and loosing one's footing. (Spike growth and grease)
[edit] Reflex saving spells
- Grease
- Entangle
- Spike Growth
- Web
- Combust
- Fireburst
- Call Lightning
- Gedlee's Electric Loop
- Flame Arrow
- Mestil's Acid Breath
- Fireball
- Lightning Bolt
- Scintillating Sphere
- Wall of Fire
- Arc of Lightning
- Vitriolic Sphere
- Cacophonic Burst
- Firebrand
- Fire Storm
- Bombardment
- Sunbeam
- Call Lightning Storm
- Sunburst
- Fireburst, Greater
- Shroud of Flame
- Chain Lightning
- Delayed Blast Fireball
- Prismatic Spray (Special)
- Incendiary Cloud
- Sunburst
- Meteor Swarm
- Blade Barrier
- Earthquake
- Storm of Vengeance
[edit] High reflex classes
- Bard
- Favored soul
- Monk
- Ranger
- Rogue
- Arcane archer
- Arcane trickster
- Assassin
- Divine champion
- Duelist
- Invisible blade
- Neverwinter Nine
- Sacred fist
- Shadow Thief of Amn
- Shadowdancer
- Weapon master
