.2da file. The 2D Array that contains all the sub races used in-game, usable or not by PCs.
Here is a description of the various columns:
Column | Example | Explanation | Note |
Row No. | 7 | Row's ID (unique) | - |
Label | Wood_Elf | Indicative name of the race | - |
BaseRace | 1 | Row ID back to racialtypes.2da | Links the base race and subrace together. |
ECL | 0 | ECL is Effective Character Level. | This means that if subrace's ECL is 2, it is counted as a higher level, and PC will get lower XP. |
Abrev | WD | Abbreviation of race name | Two characters |
Name | 24 | StrRef for the race name | Capitalized singular noun. "Wood Elf". |
NamePlural | 25 | StrRef for the race name, plural | Capitalized plural noun. "Wood Elves". |
NameLower | 111474 | StrRef for the race name, lowercase | Lowercase singular noun. "wood elf". |
NameLowerPlural | 111475 | StrRef for the race, plural, lowercase | Lowercase plural noun. "wood elves". |
ConverName | 5584 | StrRef for the race name in conversation token (<race>) | Capitalized race name in conversation. "Wood Elf". |
ConverNameLower | 5589 | StrRef for the lowercase race name in conversation token | Lowercase race name in conversation. "wood elf". |
Description | 112080 | Race's description | - |
Appearance | **** | Not used | - |
StrAdjust | 0 | Adjust Strength ability | Positive value adds. Negative value subtracts. |
DexAdjust | 2 | Adjust Dexterity ability | Positive value adds. Negative value subtracts. |
IntAdjust | 0 | Adjust Intelligence ability | Positive value adds. Negative value subtracts. |
ChaAdjust | 0 | Adjust Charisma ability | Positive value adds. Negative value subtracts. |
WisAdjust | 0 | Adjust Wisdom ability | Positive value adds. Negative value subtracts. |
ConAdjust | -2 | Adjust Constitution ability | Positive value adds. Negative value subtracts. |
Endurance | 0 | Base Land Speed | - |
Favored | 7 | Favored class, row ID to classes.2da | - |
HasFavoredClass | 1 | 1 = has favored class (set by Favored value, see previous), 0 = does not have favored class | - |
FeatsTable | RACE_FEAT_ELF | Racial feats | - |
Biography | 0 | Starting biography | - |
PlayerRace | 1 | 1 = is playable race, 0 = is not playable race | - |
Constant | RACIAL_SUBTYPE_WOOD_ELF | Constant for scripting | - |
AGE | 100 | Starting age | - |
CRModifier | 1 | Challenge Rating modifier | - |
Color2DA | color_woodelf | 2DA table which contains colors for this race | - |
AppearanceIndex | 566 | Race appearance, row ID to appearance.2da | - |
female_race_icon | ira_we_raceicon | Race icon for females | Targa (*.tga) 40x40, 24 Bits Per Pixel. |
male_race_icon | ira_we_raceicon | Race icon for males | Targa (*.tga) 40x40, 24 Bits Per Pixel. |
racial_banner | wood_elf | Racial banner | Targa (*.tga) 985x284, 24 Bits Per Pixel. |