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DescriptionEdit

Bard 1 / Fighter 16 / Red Dragon Disciple 10/Blackguard 3

The profane dragon is the Divine Dragon's evil twin. Everything good and righteous in the divine dragon is now in the profane dragon twisted into nothing but evil and corruption. The profane dragon has power immeasurable, and exerts it on anyone he can, in any way that pleases him. Far less defensible than his righteous brother, the profane dragon makes up for this with greater damage potential.

Character CreationEdit

Initial
Values
Final
Values
STR 16 28
DEX 12 12
CON 12 14
INT 14 16
WIS 8 8
CHA 15 22
Base attack bonus
Fortitude save 33
Reflex save 19
Will save 21
Spell resistance
Hit Points 436
Natural AC 19
  • Saving throws are represented with no equipment and without the additional +6 from Spellcraft, since it only applies to saves versus spells.
  • This AC is without armor. The calculation is 10 (base), 1 (dexterity), 3 (tumble), 4 (RDD) 1 (Luck of Heroes). Your naked touch attack AC is 10+1+3+4+1=19.




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Notes:Edit

Strengths:Edit

  • Because of (epic) divine might, you can use both strength and charisma increases to boost damage.
  • Very high damage potential.
  • Good AC, great saving throws, and great HP.
  • High strength makes for great synergy with a two-handed weapon and Knockdown.
  • Great AB means you hit very accurately.
  • High skill points, including the powerful Use Magic Device


Weaknesses:Edit

  • As compared to the Divine Dragon, you have lower AC, saving throws, and hit points.



Character ProgressionEdit

Character
level
Class
level
Selected
feat
Attribute
Skill Points
1 Bard 1 Able Learner, Luck of Heroes, Background:Wizard's Apprentice Diplomacy 4, Hide 4, Listen 4, Lore 4, Perform 3, Spellcraft 4, Tumble 4, Use Magic Device 4, Save 5
2 Fighter 1 Weapon Focus: Greatsword Hide 1, Intimidate 5, Lore 1, Spellcraft 1, Tumble 1, Use Magic Device 1
3 Fighter 2 Power Attack, Cleave Diplomacy 1, Intimidate 1, Listen 1, Lore 1, Use Magic Device 1
4 Fighter 3 CHA +1 Lore 1, Spellcraft 2
5 Fighter 4 Weapon Specialization: Greatsword Diplomacy 2, Intimidate 2, Lore 1
6 Red Dragon Disciple 1 Toughness Spellcraft 2, Tumble 2, Use Magic Device 1
7 Red Dragon Disciple 2 STR +2(RDD) Diplomacy 1, Spellcraft 1, Tumble 1
8 Red Dragon Disciple 3 CHA +1 Diplomacy 1, Intimidate 1, Listen 2, Use Magic Device 1
9 Red Dragon Disciple 4 Knockdown STR +2(RDD) Diplomacy 1, Intimidate 1, Listen 3
10 Red Dragon Disciple 5 Tumble 2, Use Magic Device 3
11 Red Dragon Disciple 6 CON +2(RDD) Spellcraft 2, Tumble 2, Use Magic Device 1
12 Red Dragon Disciple 7 Improved Knockdown CHA +1 Spellcraft 3, Tumble 1, Use Magic Device 1
13 Red Dragon Disciple 8 INT +2(RDD) Diplomacy 2, Intimidate 3
14 Red Dragon Disciple 9 Diplomacy 2, Intimidate 1, Listen 3
15 Red Dragon Disciple 10 Great Cleave STR +4(RDD), CHA +2(RDD) Diplomacy 1, Intimidate 1, Listen 2, Tumble 2
16 Blackguard 1 CHA +1 Spellcraft 2, Tumble 1, Use Magic Device 3
17 Blackguard 2 Spellcraft 3, Tumble 2, Use Magic Device 1
18 Blackguard 3 Divine Might Diplomacy 2, Intimidate 2, Listen 1, Use Magic Device 1
19 Fighter 5 Diplomacy 3, Intimidate 3
20 Fighter 6 Power Critical: Greatsword CHA +1 Spellcraft 3, Use Magic Device 3
21 Fighter 7 Epic Divine Might Diplomacy 1, Intimidate 1, Listen 4
22 Fighter 8 Greater Weapon Focus: Greatsword Diplomacy 1, Intimidate 1, Spellcraft 2, Use Magic Device 2
23 Fighter 9 Epic Weapon Focus: Greatsword Tumble 6
24 Fighter 10 Epic Toughness +30 STR +1 Diplomacy 3, Intimidate 3
25 Fighter 11 Epic Resilience Spellcraft 3, Use Magic Device 3
26 Fighter 12 Greater Weapon Specialization: Greatsword Listen 1, Spellcraft 1, Tumble 3, Use Magic Device 1
27 Fighter 13 Great Strength I STR +1 (Feat) Diplomacy 1, Intimidate 1, Listen 1, Spellcraft 1, Tumble 1, Use Magic Device 1
28 Fighter 14 Epic Weapon Specialization: Greatsword STR +1 Diplomacy 2, Intimidate 2, Listen 2
29 Fighter 15 Great Strength II STR +1 (Feat) Diplomacy 2, Intimidate 2, Listen 2
30 Fighter 16 Epic Prowess Listen 6, Tumble 4

Other Possible RacesEdit

Half-Elf and Half-DrowEdit

As with everything, anything a half-elf can do, a human or elf could have done better. In this case, picking human is a much better choice than half-elf. If you must play as a half-elf, then either basic or half-drow will be equal, because RDD already gives you darkvision. That being said, the crap half-elf gets is not worth losing Quick to Master and Skilled.

Gold DwarfEdit

The only dwarf to not lose charisma, gold dwarves are really not a terrible choice, and they come in second place for the best racial choice for this build. You get higher constitution, and you can focus on Dwarven Waraxe instead of the suggested greatsword if you want. You'll lose out on the Skilled feat and bonus feat, but the Gold Dwarf will still be a fine choice.

GenasiEdit

To be considered a "possible" race, my only requirement is that the race be able to take the build without any experience penalty. That being said, do not play a genasi with this build. They all lose charisma, and so playing as one would hurt more than it could possibly help.

Rock GnomeEdit

Rock gnome is a possible race, but really isn't a smart decision. It's a silly racial choice for the build and is under no circumstances recommended. Losing strength is just as bad as losing charisma, and is just not acceptable.

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