|Spell level :||Innate level: 3, Cleric: 3, Paladin: 3|
|Components :||Verbal and Somatic|
|Target/Area :||Caster, Colossal|
|Duration :||6 sec. * cLevel|
1 Round (cLevel).
|Spell resistance :||Yes|
Bug Notes Edit
(1.03) A few slight mechanical faults, no gameplay bugs. The AOE visual effect is applied at GetSpellTargetLocation(), while the location is centered on GetLocation(OBJECT_SELF). It also gets the location multiple times every time the GetNextObjectInShape function is called on line 103 (which just isn't very efficient).
The visual effect generally is only a concern when NPC's cast the spell and can get around the TargetType column of the spells.2da file, although the script could be fired from a different location or ability which doesn't have the cast-at-caster-location requirement.
Gameplay Notes Edit
There is only spell resistance for the negative parts of this spell. The area covered is quite large, and for a level 3 spell provides even Paladins with some way of affecting the stats of many targets - since it has no save (unlike Bane) and affects a wide area.