Morningstar
From NWN2Wiki
| Weight (lb) | 6 |
| Cost (gp) | 8 |
| Size | Medium |
| Damage | 1d8 |
| Damage type | Bludgeoning & Piercing |
| Critical range | 20/x2 |
| Proficiency | Simple or Rogue |
[edit] Description
A variant of the mace, morningstars combine the impact of a blunt weapon like a club with the piercing damage from the weapon's spiked head.
The morningstar mold requires 2 metal ingots. For the properties of exotic metals, see the Materials page.
[edit] Favored weapon
The following deities favor the morningstar:
[edit] NWN comparison
- While NWN prevented morningstars from being used in the off-hand, NWN2 does not have this restriction.
