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Is morsword
Mordenkainen's Sword
Spell Information
Spell level : Innate level: 7, Sorcerer/Wizard: 7
School : Transmutation
Components : Verbal and Somatic
Range : Short
Target/Area : Point
Duration : 6 sec. * cLevel
1 Round (cLevel).
Save : None
Spell resistance : No




DescriptionEdit

You summon a powerful enchanted sword, wielded by an invisible hand, which fights for you as your loyal ally.

Bug Notes Edit

(1.03 resource) The actual creature is really oddly defined. It should at least be a genderless Construct race, and have no skills or additional feats associated with it.

Gameplay Notes Edit

This sword is a useful summonable construct for its immunities alone, which render it immune to some impressive things (Mind altering spells, death spells among them).

It probably matches the equivalent summon monster spell, and comes with a magic sword from the outset. It of course can also be buffed too (quite well, even considering its low duration). It is the most useful for an alternative to the Conjuration school's summon monster range of spells since it is Transmutation.

A small note is that it is odd that the Summon Creature range of spells was given a duration of Caster Level + 3 (down from 24 hours) yet this retains its 1/round level (which when spawned means it loses a round standing still).

Sword stats Edit

Temp

Mordenkainen's Sword

DnD 3.5 Mordenkainen's Sword Edit

Description: This sword moves in mid-air as if held by an unseen hand.

Size & typeMedium Human, Male. (!) Fighter Level 12. (Has Construct creature properties)
Hit dice144
Initiative{{{Initiative}}}
Speed{{{Speed}}}
Armor class20 (+4 dexterity, +6 natural)
Base attack bonus/Grapple+12/{{{Grapple}}}
AttackLongsword +3 (1d8+3 + 4 strength), at +19 / +14 / +11 per round
Full attack{{{Full Attack}}}
Space/Reach{{{Space}}}/{{{Reach}}}
Special attackNone
Environment{{{Environment}}}
Organization{{{Organization}}}
Challenge rating12

Saving throwsEdit

Ability scoresEdit

SkillsEdit

FeatsEdit


Additional:

  • True Neutral Alignment
  • The creature cannot be disarmed.
  • It for some reason isn't a construct proper (see Bugs).
  • It has 5/- damage reduction, plus all the Construct creature properties.
  • It is also Incorporeal, meaning it has a 50% concealment bonus applied to it when spawned.

Notes from NWN1 Edit

The creature no longer gets Knockdown, and now has a Longsword +3 instead of a Greatsword, although it has other alterations to make up for some of these things. It still lasts 1 round / level (see gameplay notes).

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