Lore allows a character to identify unknown magic items and can represent general knowledge and trivia a character has learned.
Classes: Bard, Cleric, Druid, Favored soul, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Spirit shaman, Swashbuckler, Warlock, Wizard; Arcane Scholar of Candlekeep, Arcane trickster, Blackguard, Divine champion, Eldritch knight, Harper agent, Neverwinter Nine, Pale master, Red dragon disciple, Red Wizard of Thay, Shadow Thief of Amn, Stormlord, Warpriest, Weapon master
Requires training: No
Check: A roll against an unidentified item’s value to determine magical properties that the item may possess. Occasionally it may be used in conversation to express knowledge and gain an advantage in the conversation.
Use: Automatic (every time the player inspects an item), Selected (conversation)
Lore replaces and combines the many knowledge skills in DnD 3.5