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Invisibility, Greater

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Invisibility, Greater
Spell Information
Spell level : Innate level: 4, Bard: 4, Sorcerer/Wizard: 4
School : Illusion
Components : Verbal and Somatic
Range : Touch
Target/Area : Single
Duration : 6 sec. * cLevel
1 Round (cLevel).
Save : Harmless




[edit] Description

Greater Invisibility causes a creature to become undetectable by normal means. This state lasts until the spell expires or when the creature attacks. After attacking the affected creature becomes visible but retains 50% concealment until the spell finally expires.

[edit] 3.5 Greater invisibility

Description: The creature or object touched becomes invisible, vanishing from sight, even from darkvision. If the recipient is a creature carrying gear, that vanishes, too. If you cast the spell on someone else, neither you nor your allies can see the subject, unless you can normally see invisible things or you employ magic to do so.

Items dropped or put down by an invisible creature become visible; items picked up disappear if tucked into the clothing or pouches worn by the creature. Light, however, never becomes invisible, although a source of light can become so (thus, the effect is that of a light with no visible source). Any part of an item that the subject carries but that extends more than 10 feet from it becomes visible.

Of course, the subject is not magically silenced, and certain other conditions can render the recipient detectable (such as stepping in a puddle).

Unlike invisibility the spell does not end if the subject attacks.

Greater invisibility can be made permanent (on objects only) with a permanency spell.

[edit] External resources