Heal (spell)
From NWN2Wiki
| Heal (spell) | |
| Spell Information | |
| Spell level : | Innate level: 6, Cleric: 6, Druid: 7, Other: Healing domain 5 |
|---|---|
| School : | Conjuration |
| Components : | Verbal and Somatic |
| Range : | Touch |
| Target/Area : | Creature touched |
| Duration : | Instantaneous |
| Save : | Will half (undead only) |
[edit] Description
The target recovers 10 hit points per caster level (maximum 150) and is cured of the following status effects: blinded, confused, dazzled, deafened, diseased, feebleminded, insane, nauseated, poisoned, and stunned. Healing spells have a reverse effect when used on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead.
[edit] Notes
- This spell cannot be spontaneously cast by clerics.
- This spell also removes bleeding.
[edit] External resources
Categories: Spells | Conjuration spells | Spells with icon | Spells missing pictures | Level 6 innate spells | Level 6 cleric spells | Cleric spells | Level 7 druid spells | Druid spells | Other spellcaster spells | Verbal and Somatic spells | Touch range spells | Unknown/special duration spells | Will save spells | Spells other/unknown spell resistance | Hostility rating unknown spell | Spells that can be Maximized
