Harm
From NWN2Wiki
| Harm | |
| Spell Information | |
| Spell level : | Innate level: 6, Cleric: 6, Druid: 7 |
|---|---|
| School : | Necromancy |
| Descriptor(s) : | Negative |
| Components : | Verbal and Somatic |
| Range : | Touch |
| Target/Area : | Single |
| Duration : | Instant |
| Save : | Will 1/2 |
[edit] Description
Your touch inflicts 10 points of negative energy damage per caster level (maximum 150). If the target passes its Will save, it takes only half damage and cannot be reduced below 1 hp by this spell. This spell has a reverse effect on undead, healing the targeted undead to full health instead of harming it.
[edit] Notes
This spell cannot be spontaneously cast by clerics.
[edit] Bug Notes
All heal/harm based spells are bugged. They can kill the target, unlike the 3.5E rules, and their own descriptions!
[edit] 3.5E Notes
Unlike 3.5E D&D, this can cure constructs.
[edit] External resources
Categories: Spells | Necromancy spells | Spells with icon | Spells missing pictures | Level 6 innate spells | Level 6 cleric spells | Cleric spells | Level 7 druid spells | Druid spells | Verbal and Somatic spells | Touch range spells | Unknown/special duration spells | Will save spells | Spells other/unknown spell resistance | Hostility rating unknown spell | Spells that can be Maximized
