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Harm

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Is harm
Harm
Spell Information
Spell level : Innate level: 6, Cleric: 6, Druid: 7
School : Necromancy
Descriptor(s) : Negative
Components : Verbal and Somatic
Range : Touch
Target/Area : Single
Duration : Instant
Save : Will 1/2
Spell resistance : Yes




DescriptionEdit

Your touch inflicts 10 points of negative energy damage per caster level (maximum 150). If the target passes its Will save, it takes only half damage and cannot be reduced below 1 hp by this spell. This spell has a reverse effect on undead, healing the targeted undead to full health instead of harming it.

NotesEdit

This spell cannot be spontaneously cast by clerics.

Bug Notes Edit

All heal/harm based spells are bugged. They can kill the target, unlike the 3.5E rules, and their own descriptions!

3.5E Notes Edit

Unlike 3.5E D&D, this can cure constructs.

External resources Edit

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