FANDOM


// returns the resref (TILESET_RESREF_*) of the tileset used to create area oArea.
//      TILESET_RESREF_BEHOLDER_CAVES
//      TILESET_RESREF_CASTLE_INTERIOR
//      TILESET_RESREF_CITY_EXTERIOR
//      TILESET_RESREF_CITY_INTERIOR
//      TILESET_RESREF_CRYPT
//      TILESET_RESREF_DESERT
//      TILESET_RESREF_DROW_INTERIOR
//      TILESET_RESREF_DUNGEON
//      TILESET_RESREF_FOREST
//      TILESET_RESREF_FROZEN_WASTES
//      TILESET_RESREF_ILLITHID_INTERIOR
//      TILESET_RESREF_MICROSET
//      TILESET_RESREF_MINES_AND_CAVERNS
//      TILESET_RESREF_RUINS
//      TILESET_RESREF_RURAL
//      TILESET_RESREF_RURAL_WINTER
//      TILESET_RESREF_SEWERS
//      TILESET_RESREF_UNDERDARK
// * returns an empty string on an error.
string GetTilesetResRef(object oArea)

WARNING: This function is missing from NWN2 and thus any script which is imported that uses this function will fail to compile

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