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//RWT-OEI 02/25/06
//This script function returns the tag of the speaker for the actively evaluated
//dialog node.  It is only valid within CONDITIONAL scripts on dialog nodes
//within dialogs. It will return the tag of the speaker for that node if that node
//is going to be chosen. If it is a reply node (Player spoken node), the return
//value will be empty
string GetNodeSpeaker();

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