GetInfiniteFlag
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// returns TRUE if the item is flagged as infinite. // - oItem: an item. // The infinite property affects the buying/selling behavior of the item in a store. // An infinite item will still be available to purchase from a store after a player // buys the item (non-infinite items will disappear from the store when purchased). int GetInfiniteFlag(object oItem)
WARNING: This function is missing from NWN2 and thus if a script is imported which uses this function then it will not compile