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///////////////////////////////////////////////////////////////////////////////
// GetCanTalkToNonPlayerOwnedCreatures
///////////////////////////////////////////////////////////////////////////////
// Created By:  Brock Heinz - OEI
// Created On:  01/25/06
// Description: Some objects have dialogs that are restricted to only
//				work with player OWNED creatures (aka player created
//				characters), while others may talk to any creature
// Arguments:
//  oObject           - The object (of any type) to which you want to set the flag
// Returns:           - The state of the flag on this object. (See above)
///////////////////////////////////////////////////////////////////////////////
int GetCanTalkToNonPlayerOwnedCreatures( object oObject );

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