Gaming
 

File formats

From NWN2Wiki

This pages lists all of the file formats for Neverwinter Nights 2.

Extension Name Notes Override Distribution Method PW Distribution Method Confirmed Works in HAK Need On Client or Server
Main Formats
TLK Talk File - Strings used in file Used to facilitate translation of the game into multiple languages As Dialog.tlk in player folder Placed in Player tlk folder as a Custom TLK - Client
BIC Character File vault info specific to player characters local vault and dm vault Server Vault ( or players can use their own files ) - Server
2DA two dimensional array defines all sorts of basic rules for all sorts of aspects of the game in override folder HAK and on Server On Some Both Need to Match
INI Configuration File set user preferences, two types, for host and client Edited to set various preferences, and ui options NA - either
Containers, all are variations of an erf file, whose extension means what they are used for
ERF Encapsulated Resource Format Generic Container File - - - none
MOD module Modules - - - Server
PWC persistant world Contains portion of mod file holding walkmesh data NA - - Client
HAK - Disributed and attached to a module Placed in Player Hak Folder - - Client
Models and Graphics
MDB - Model files In Player Override Folder In Hak File Yes Client
GR2 granny skeleton/animations Used for model skeletons and animations! In Player Override Folder In Hak File Yes Client
DDS direct draw surface Texture files. These component files are what make up placeables and tiles, and possibly other things In Player Override Folder In Hak File Yes Client
TGA graphic graphics, used for LOADSCREENS, icons, template/borders of user interfaces In Player Override Folder In Hak File Yes Client
BIK Bink video movie files format used by NWN In Player Override Folder In Hak File - Client
BMP bitmap Graphics files. Used to make icons and textures in NWN2. In Player Override Folder In Hak File - Client
BMU Bioware music music In Player Music Folder In Music Need to verify Client
WAV - audio In Player Music Folder ???? - Client
TTF - fonts - - - -
SPT - Tree files In Player Override Folder In Hak File Yes Client
Area Files
ARE area - In Module In Module - Server
GIC Comments for placed instances - In Module In Module - Server
GIT All placed instances in area (placeables, triggers, etc) - In Module In Module - Server
TRN - uncompiled terrain In Module In Module - Toolset
TRX - compiled terrain In Module In PWC - Client and Server
WLK ??? walkmesh related??? In Module Unknown - Unknown
Blue Prints
ULT light - In Module In Module - Server
UTC creature - In Module In Module - Server
UTD door - In Module In Module - Server
UTE (placed) effects - In Module In Module - Server
UTI item - In Player Override Folder In Module - Server
UTM music - In Module In Module - Server
UTP placeables - In Module In Module - Server
UTP placed effects - In Module In Module - Server
UTR trees - In Module In Module - Server
UTS script - In Module In Module - Server
UTT Trigger - In Module In Module - Server
UTW walkmesh - In Module In Module - Server
PFB prefab Groups placeables In Module In Module - Toolset
Scripts
NSS Uncompiled Script Editable Script In Player Override Folder In Module or in servers override folder. ( Override taking precedence ) Unknown, not in hak's for pw's Toolset
NDB - created with compiled scripts - In Module or in servers override folder. ( Override taking precedence ) - -
NCS Compiled Script compiled script In Player Override Folder In Module or in servers override folder. ( Override taking precedence ) Unknown Server
DLG Conversation Files - - In Module - Server
UI Interface Files
XML UI Interface interface In UI Directories or in Override In Hak Yes Client
ATT translation table - - Unknown - -
UI user interface Need to review this - Unknown - -
Module Related
IFO - a component of a mod file - In Module - Server
GFF generic file format a component of a mod file - In Module - -
FAC factions a component of mod files - In Module - Server
CAM campaign - - In Module - -
JRL journal a component of a mod file - In Module - Server
WMP WorldMap Contains the worldmap info In Campaign In Campaign - Server
Special Effects
SEF Special Effect File Contains the definition for a group of linked effects In Player Override Folder In Hak, Module, override or PWC Yes Client
LFX Line Effect A simple vector based effect In Player Override Folder In Hak, Module, override or PWC Yes Client
PFX Particle FX A particle based effect In Player Override Folder In Hak, Module, override or PWC Yes Client
SSF - sound files related to specific voices and creature sounds - - - -
BBX Billboard Effect Static image effect In Player Override Folder In Hak, Module, override or PWC Yes Client
Bioware database
dbf Database File All database entries Database folder - - Server
cdx - - Database folder - - none
fpt - - Database folder - - none
Documentation
PDF Portable Document file Documentation Only - - - none
TXT text For documentation and player journal notes - - - none
RTF rich text format Documentation Only - - - none
Code Libraries
DLL application extension so far, just all plugins - - - -
Compressed Formats
rar Unix Rar Archive - - - - none
7z 7 Zip Zip Variation - - - - none
zip Zip compressed In folder Data - - - none
ace - - - - - none
Unknown
uen - - - - - -
spt - - - - - -
tai - - - - - -
fx - - - - - -
fxe - File related to sync voices with lip animations - - - -
fxm - - - - - -
FXO - - - -
LTR - - - - - -