FANDOM


int FEAT_ALERTNESS                      				= 0;

int FEAT_ARMOR_PROFICIENCY_HEAVY        				= 2;
int FEAT_ARMOR_PROFICIENCY_LIGHT        				= 3;
int FEAT_ARMOR_PROFICIENCY_MEDIUM       				= 4;
int FEAT_CALLED_SHOT                    				= 5;
int FEAT_CLEAVE                         				= 6;
int FEAT_COMBAT_CASTING                 				= 7;
int FEAT_DEFLECT_ARROWS                 				= 8;
int FEAT_DISARM                         				= 9;
int FEAT_DODGE                          				= 10;
int FEAT_EMPOWER_SPELL                  				= 11;
int FEAT_EXTEND_SPELL                   				= 12;
int FEAT_EXTRA_TURNING                  				= 13;
int FEAT_GREAT_FORTITUDE                				= 14;
int FEAT_IMPROVED_CRITICAL_CLUB         				= 15;
int FEAT_IMPROVED_DISARM                				= 16;
int FEAT_IMPROVED_KNOCKDOWN             				= 17;
int FEAT_IMPROVED_PARRY                 				= 18;
int FEAT_IMPROVED_POWER_ATTACK          				= 19;
int FEAT_IMPROVED_TWO_WEAPON_FIGHTING   				= 20;
int FEAT_IMPROVED_UNARMED_STRIKE        				= 21;
int FEAT_IRON_WILL                      				= 22;
int FEAT_KNOCKDOWN                      				= 23;
int FEAT_LIGHTNING_REFLEXES             				= 24;
int FEAT_MAXIMIZE_SPELL                 				= 25;
int FEAT_MOBILITY                       				= 26;
int FEAT_POINT_BLANK_SHOT               				= 27;
int FEAT_POWER_ATTACK                   				= 28;
int FEAT_QUICKEN_SPELL                  				= 29;
int FEAT_RAPID_SHOT                     				= 30;
int FEAT_SAP                            				= 31;
int FEAT_SHIELD_PROFICIENCY             				= 32;
int FEAT_SILENCE_SPELL                  				= 33;
int FEAT_SKILL_FOCUS_ANIMAL_EMPATHY     				= 34;
int FEAT_SPELL_FOCUS_ABJURATION         				= 35;
int FEAT_SPELL_PENETRATION              				= 36;
int FEAT_STILL_SPELL                    				= 37;

int FEAT_STUNNING_FIST                  				= 39;
int FEAT_TOUGHNESS                      				= 40;
int FEAT_TWO_WEAPON_FIGHTING            				= 41;
int FEAT_WEAPON_FINESSE                 				= 42;
int FEAT_WEAPON_FOCUS_CLUB              				= 43;
int FEAT_WEAPON_PROFICIENCY_EXOTIC      				= 44;
int FEAT_WEAPON_PROFICIENCY_MARTIAL     				= 45;
int FEAT_WEAPON_PROFICIENCY_SIMPLE      				= 46;
int FEAT_WEAPON_SPECIALIZATION_CLUB     				= 47;
int FEAT_WEAPON_PROFICIENCY_DRUID       				= 48;
int FEAT_WEAPON_PROFICIENCY_MONK        				= 49;
int FEAT_WEAPON_PROFICIENCY_ROGUE       				= 50;
int FEAT_WEAPON_PROFICIENCY_WIZARD      				= 51;
int FEAT_IMPROVED_CRITICAL_DAGGER       				= 52;
int FEAT_IMPROVED_CRITICAL_DART         				= 53;
int FEAT_IMPROVED_CRITICAL_HEAVY_CROSSBOW 				= 54;
int FEAT_IMPROVED_CRITICAL_LIGHT_CROSSBOW 				= 55;
int FEAT_IMPROVED_CRITICAL_LIGHT_MACE   				= 56;
int FEAT_IMPROVED_CRITICAL_MORNING_STAR 				= 57;
int FEAT_IMPROVED_CRITICAL_STAFF        				= 58;
int FEAT_IMPROVED_CRITICAL_SPEAR        				= 59;
int FEAT_IMPROVED_CRITICAL_SICKLE       				= 60;
int FEAT_IMPROVED_CRITICAL_SLING        				= 61;
int FEAT_IMPROVED_CRITICAL_UNARMED_STRIKE 				= 62;
int FEAT_IMPROVED_CRITICAL_LONGBOW      				= 63;
int FEAT_IMPROVED_CRITICAL_SHORTBOW     				= 64;
int FEAT_IMPROVED_CRITICAL_SHORT_SWORD  				= 65;
int FEAT_IMPROVED_CRITICAL_RAPIER       				= 66;
int FEAT_IMPROVED_CRITICAL_SCIMITAR     				= 67;
int FEAT_IMPROVED_CRITICAL_LONG_SWORD   				= 68;
int FEAT_IMPROVED_CRITICAL_GREAT_SWORD  				= 69;
int FEAT_IMPROVED_CRITICAL_HAND_AXE     				= 70;
int FEAT_IMPROVED_CRITICAL_THROWING_AXE 				= 71;
int FEAT_IMPROVED_CRITICAL_BATTLE_AXE   				= 72;
int FEAT_IMPROVED_CRITICAL_GREAT_AXE    				= 73;
int FEAT_IMPROVED_CRITICAL_HALBERD      				= 74;
int FEAT_IMPROVED_CRITICAL_LIGHT_HAMMER 				= 75;
int FEAT_IMPROVED_CRITICAL_LIGHT_FLAIL  				= 76;
int FEAT_IMPROVED_CRITICAL_WAR_HAMMER   				= 77;
int FEAT_IMPROVED_CRITICAL_HEAVY_FLAIL  				= 78;
int FEAT_IMPROVED_CRITICAL_KAMA         				= 79;
int FEAT_IMPROVED_CRITICAL_KUKRI        				= 80;
int FEAT_IMPROVED_CRITICAL_SHURIKEN     				= 82;
int FEAT_IMPROVED_CRITICAL_SCYTHE       				= 83;
int FEAT_IMPROVED_CRITICAL_KATANA       				= 84;
int FEAT_IMPROVED_CRITICAL_BASTARD_SWORD 				= 85;

int FEAT_IMPROVED_CRITICAL_DIRE_MACE    				= 87;
int FEAT_IMPROVED_CRITICAL_DOUBLE_AXE   				= 88;
int FEAT_IMPROVED_CRITICAL_TWO_BLADED_SWORD 				= 89;
int FEAT_WEAPON_FOCUS_DAGGER            				= 90;
int FEAT_WEAPON_FOCUS_DART              				= 91;
int FEAT_WEAPON_FOCUS_HEAVY_CROSSBOW    				= 92;
int FEAT_WEAPON_FOCUS_LIGHT_CROSSBOW    				= 93;
int FEAT_WEAPON_FOCUS_LIGHT_MACE        				= 94;
int FEAT_WEAPON_FOCUS_MORNING_STAR      				= 95;
int FEAT_WEAPON_FOCUS_STAFF             				= 96;
int FEAT_WEAPON_FOCUS_SPEAR             				= 97;
int FEAT_WEAPON_FOCUS_SICKLE            				= 98;
int FEAT_WEAPON_FOCUS_SLING             				= 99;
int FEAT_WEAPON_FOCUS_UNARMED_STRIKE    				= 100;
int FEAT_WEAPON_FOCUS_LONGBOW           				= 101;
int FEAT_WEAPON_FOCUS_SHORTBOW          				= 102;
int FEAT_WEAPON_FOCUS_SHORT_SWORD       				= 103;
int FEAT_WEAPON_FOCUS_RAPIER            				= 104;
int FEAT_WEAPON_FOCUS_SCIMITAR          				= 105;
int FEAT_WEAPON_FOCUS_LONG_SWORD        				= 106;
int FEAT_WEAPON_FOCUS_GREAT_SWORD       				= 107;
int FEAT_WEAPON_FOCUS_HAND_AXE          				= 108;
int FEAT_WEAPON_FOCUS_THROWING_AXE      				= 109;
int FEAT_WEAPON_FOCUS_BATTLE_AXE        				= 110;
int FEAT_WEAPON_FOCUS_GREAT_AXE         				= 111;
int FEAT_WEAPON_FOCUS_HALBERD           				= 112;
int FEAT_WEAPON_FOCUS_LIGHT_HAMMER      				= 113;
int FEAT_WEAPON_FOCUS_LIGHT_FLAIL       				= 114;
int FEAT_WEAPON_FOCUS_WAR_HAMMER        				= 115;
int FEAT_WEAPON_FOCUS_HEAVY_FLAIL       				= 116;
int FEAT_WEAPON_FOCUS_KAMA              				= 117;
int FEAT_WEAPON_FOCUS_KUKRI             				= 118;

int FEAT_WEAPON_FOCUS_SHURIKEN          				= 120;
int FEAT_WEAPON_FOCUS_SCYTHE            				= 121;
int FEAT_WEAPON_FOCUS_KATANA            				= 122;
int FEAT_WEAPON_FOCUS_BASTARD_SWORD     				= 123;

int FEAT_WEAPON_FOCUS_DIRE_MACE         				= 125;
int FEAT_WEAPON_FOCUS_DOUBLE_AXE        				= 126;
int FEAT_WEAPON_FOCUS_TWO_BLADED_SWORD  				= 127;
int FEAT_WEAPON_SPECIALIZATION_DAGGER   				= 128;
int FEAT_WEAPON_SPECIALIZATION_DART     				= 129;
int FEAT_WEAPON_SPECIALIZATION_HEAVY_CROSSBOW 				= 130;
int FEAT_WEAPON_SPECIALIZATION_LIGHT_CROSSBOW 				= 131;
int FEAT_WEAPON_SPECIALIZATION_LIGHT_MACE 				= 132;
int FEAT_WEAPON_SPECIALIZATION_MORNING_STAR 				= 133;
int FEAT_WEAPON_SPECIALIZATION_STAFF    				= 134;
int FEAT_WEAPON_SPECIALIZATION_SPEAR    				= 135;
int FEAT_WEAPON_SPECIALIZATION_SICKLE   				= 136;
int FEAT_WEAPON_SPECIALIZATION_SLING    				= 137;
int FEAT_WEAPON_SPECIALIZATION_UNARMED_STRIKE 				= 138;
int FEAT_WEAPON_SPECIALIZATION_LONGBOW  				= 139;
int FEAT_WEAPON_SPECIALIZATION_SHORTBOW 				= 140;
int FEAT_WEAPON_SPECIALIZATION_SHORT_SWORD 				= 141;
int FEAT_WEAPON_SPECIALIZATION_RAPIER   				= 142;
int FEAT_WEAPON_SPECIALIZATION_SCIMITAR 				= 143;
int FEAT_WEAPON_SPECIALIZATION_LONG_SWORD 				= 144;
int FEAT_WEAPON_SPECIALIZATION_GREAT_SWORD 				= 145;
int FEAT_WEAPON_SPECIALIZATION_HAND_AXE 				= 146;
int FEAT_WEAPON_SPECIALIZATION_THROWING_AXE 				= 147;
int FEAT_WEAPON_SPECIALIZATION_BATTLE_AXE 				= 148;
int FEAT_WEAPON_SPECIALIZATION_GREAT_AXE 				= 149;
int FEAT_WEAPON_SPECIALIZATION_HALBERD  				= 150;
int FEAT_WEAPON_SPECIALIZATION_LIGHT_HAMMER 				= 151;
int FEAT_WEAPON_SPECIALIZATION_LIGHT_FLAIL 				= 152;
int FEAT_WEAPON_SPECIALIZATION_WAR_HAMMER 				= 153;
int FEAT_WEAPON_SPECIALIZATION_HEAVY_FLAIL 				= 154;
int FEAT_WEAPON_SPECIALIZATION_KAMA     				= 155;
int FEAT_WEAPON_SPECIALIZATION_KUKRI    				= 156;
int FEAT_WEAPON_SPECIALIZATION_SHURIKEN 				= 158;
int FEAT_WEAPON_SPECIALIZATION_SCYTHE   				= 159;
int FEAT_WEAPON_SPECIALIZATION_KATANA   				= 160;
int FEAT_WEAPON_SPECIALIZATION_BASTARD_SWORD 				= 161;

int FEAT_WEAPON_SPECIALIZATION_DIRE_MACE 				= 163;
int FEAT_WEAPON_SPECIALIZATION_DOUBLE_AXE 				= 164;
int FEAT_WEAPON_SPECIALIZATION_TWO_BLADED_SWORD 			= 165;
int FEAT_SPELL_FOCUS_CONJURATION        				= 166;
int FEAT_SPELL_FOCUS_DIVINATION         				= 167;
int FEAT_SPELL_FOCUS_ENCHANTMENT        				= 168;
int FEAT_SPELL_FOCUS_EVOCATION          				= 169;
int FEAT_SPELL_FOCUS_ILLUSION           				= 170;
int FEAT_SPELL_FOCUS_NECROMANCY         				= 171;
int FEAT_SPELL_FOCUS_TRANSMUTATION      				= 172;
int FEAT_SKILL_FOCUS_CONCENTRATION      				= 173;
int FEAT_SKILL_FOCUS_DISABLE_TRAP       				= 174;
int FEAT_SKILL_FOCUS_DISCIPLINE         				= 175;
int FEAT_SKILL_FOCUS_HEAL               				= 177;
int FEAT_SKILL_FOCUS_HIDE               				= 178;
int FEAT_SKILL_FOCUS_LISTEN             				= 179;
int FEAT_SKILL_FOCUS_LORE               				= 180;
int FEAT_SKILL_FOCUS_MOVE_SILENTLY      				= 181;
int FEAT_SKILL_FOCUS_OPEN_LOCK          				= 182;
int FEAT_SKILL_FOCUS_PARRY              				= 183;
int FEAT_SKILL_FOCUS_PERFORM            				= 184;
int FEAT_SKILL_FOCUS_DIPLOMACY          				= 185;
int FEAT_SKILL_FOCUS_SLEIGHT_OF_HAND    				= 186; Changed from FEAT_SKILL_FOCUS_PICKPOCKET
int FEAT_SKILL_FOCUS_SEARCH             				= 187;
int FEAT_SKILL_FOCUS_SET_TRAP           				= 188;
int FEAT_SKILL_FOCUS_SPELLCRAFT         				= 189;
int FEAT_SKILL_FOCUS_SPOT               				= 190;
int FEAT_SKILL_FOCUS_TAUNT              				= 192;
int FEAT_SKILL_FOCUS_USE_MAGIC_DEVICE   				= 193;
int FEAT_BARBARIAN_ENDURANCE            				= 194;
int FEAT_UNCANNY_DODGE                  				= 195;
int FEAT_DAMAGE_REDUCTION               				= 196;
int FEAT_BARDIC_KNOWLEDGE               				= 197;
int FEAT_NATURE_SENSE                   				= 198;
int FEAT_ANIMAL_COMPANION               				= 199;
int FEAT_WOODLAND_STRIDE                				= 200;
int FEAT_TRACKLESS_STEP                 				= 201;
int FEAT_RESIST_NATURES_LURE            				= 202;
int FEAT_VENOM_IMMUNITY                 				= 203;
int FEAT_FLURRY_OF_BLOWS                				= 204;

int FEAT_EVASION                        				= 206;
int FEAT_MONK_ENDURANCE                 				= 207;
int FEAT_STILL_MIND                     				= 208;
int FEAT_PURITY_OF_BODY                 				= 209;

int FEAT_WHOLENESS_OF_BODY              				= 211;
int FEAT_IMPROVED_EVASION               				= 212;
int FEAT_KI_STRIKE                      				= 213;
int FEAT_DIAMOND_BODY                   				= 214;
int FEAT_DIAMOND_SOUL                   				= 215;
int FEAT_PERFECT_SELF                   				= 216;
int FEAT_DIVINE_GRACE                   				= 217;

int FEAT_DIVINE_HEALTH                  				= 219;

int FEAT_SNEAK_ATTACK                   				= 221;
int FEAT_CRIPPLING_STRIKE               				= 222;
int FEAT_DEFENSIVE_ROLL                 				= 223;
int FEAT_OPPORTUNIST                    				= 224;
int FEAT_SKILL_MASTERY                  				= 225;
int FEAT_UNCANNY_REFLEX                 				= 226;
int FEAT_STONECUNNING                   				= 227;
int FEAT_DARKVISION                     				= 228;
int FEAT_HARDINESS_VERSUS_POISONS       				= 229;
int FEAT_HARDINESS_VERSUS_SPELLS        				= 230;
int FEAT_BATTLE_TRAINING_VERSUS_ORCS    				= 231;
int FEAT_BATTLE_TRAINING_VERSUS_GOBLINS 				= 232;
int FEAT_BATTLE_TRAINING_VERSUS_GIANTS  				= 233;
int FEAT_SKILL_AFFINITY_LORE            				= 234;
int FEAT_IMMUNITY_TO_SLEEP              				= 235;
int FEAT_HARDINESS_VERSUS_ENCHANTMENTS  				= 236;
int FEAT_SKILL_AFFINITY_LISTEN          				= 237;
int FEAT_SKILL_AFFINITY_SEARCH          				= 238;
int FEAT_SKILL_AFFINITY_SPOT            				= 239;
int FEAT_KEEN_SENSE                     				= 240;
int FEAT_HARDINESS_VERSUS_ILLUSIONS     				= 241;
int FEAT_BATTLE_TRAINING_VERSUS_REPTILIANS 				= 242;
int FEAT_SKILL_AFFINITY_CONCENTRATION   				= 243;
int FEAT_PARTIAL_SKILL_AFFINITY_LISTEN  				= 244;
int FEAT_PARTIAL_SKILL_AFFINITY_SEARCH  				= 245;
int FEAT_PARTIAL_SKILL_AFFINITY_SPOT    				= 246;
int FEAT_SKILL_AFFINITY_MOVE_SILENTLY   				= 247;
int FEAT_LUCKY                          				= 248;
int FEAT_FEARLESS                       				= 249;
int FEAT_GOOD_AIM                       				= 250;
int FEAT_UNCANNY_DODGE_2                				= 251;
int FEAT_UNCANNY_DODGE_3                				= 252;
int FEAT_UNCANNY_DODGE_4                				= 253;
int FEAT_UNCANNY_DODGE_5                				= 254;
int FEAT_UNCANNY_DODGE_6                				= 255;
int FEAT_WEAPON_PROFICIENCY_ELF         				= 256;
int FEAT_BARD_SONGS                     				= 257;
int FEAT_QUICK_TO_MASTER                				= 258;
int FEAT_SLIPPERY_MIND                  				= 259;
int FEAT_MONK_AC_BONUS                  				= 260;
int FEAT_FAVORED_ENEMY_DWARF            				= 261;
int FEAT_FAVORED_ENEMY_ELF              				= 262;
int FEAT_FAVORED_ENEMY_GNOME            				= 263;
int FEAT_FAVORED_ENEMY_HALFLING         				= 264;
int FEAT_FAVORED_ENEMY_HALFELF          				= 265;
int FEAT_FAVORED_ENEMY_HALFORC          				= 266;
int FEAT_FAVORED_ENEMY_HUMAN            				= 267;
int FEAT_FAVORED_ENEMY_ABERRATION       				= 268;
int FEAT_FAVORED_ENEMY_ANIMAL           				= 269;
int FEAT_FAVORED_ENEMY_BEAST            				= 270;
int FEAT_FAVORED_ENEMY_CONSTRUCT        				= 271;
int FEAT_FAVORED_ENEMY_DRAGON           				= 272;
int FEAT_FAVORED_ENEMY_GOBLINOID        				= 273;
int FEAT_FAVORED_ENEMY_MONSTROUS        				= 274;
int FEAT_FAVORED_ENEMY_ORC              				= 275;
int FEAT_FAVORED_ENEMY_REPTILIAN        				= 276;
int FEAT_FAVORED_ENEMY_ELEMENTAL        				= 277;
int FEAT_FAVORED_ENEMY_FEY              				= 278;
int FEAT_FAVORED_ENEMY_GIANT            				= 279;
int FEAT_FAVORED_ENEMY_MAGICAL_BEAST    				= 280;
int FEAT_FAVORED_ENEMY_OUTSIDER         				= 281;

int FEAT_FAVORED_ENEMY_SHAPECHANGER     				= 284;
int FEAT_FAVORED_ENEMY_UNDEAD           				= 285;
int FEAT_FAVORED_ENEMY_VERMIN           				= 286;

int FEAT_WEAPON_PROFICIENCY_CREATURE    				= 289;
int FEAT_WEAPON_SPECIALIZATION_CREATURE 				= 290;
int FEAT_WEAPON_FOCUS_CREATURE          				= 291;
int FEAT_IMPROVED_CRITICAL_CREATURE     				= 292;
int FEAT_BARBARIAN_RAGE                 				= 293;
int FEAT_TURN_UNDEAD                    				= 294;

int FEAT_QUIVERING_PALM                 				= 296;
int FEAT_EMPTY_BODY                     				= 297;

int FEAT_LAY_ON_HANDS                   				= 299;
int FEAT_AURA_OF_COURAGE                				= 300;
int FEAT_SMITE_EVIL                     				= 301;
int FEAT_REMOVE_DISEASE                 				= 302;
int FEAT_SUMMON_FAMILIAR                				= 303;
int FEAT_ELEMENTAL_SHAPE                				= 304;
int FEAT_WILD_SHAPE                     				= 305;
int FEAT_WAR_DOMAIN_POWER               				= 306;
int FEAT_STRENGTH_DOMAIN_POWER          				= 307;
int FEAT_PROTECTION_DOMAIN_POWER        				= 308;
int FEAT_LUCK_DOMAIN_POWER              				= 309;
int FEAT_DEATH_DOMAIN_POWER             				= 310;
int FEAT_AIR_DOMAIN_POWER               				= 311;
int FEAT_ANIMAL_DOMAIN_POWER            				= 312;
int FEAT_DESTRUCTION_DOMAIN_POWER       				= 313;
int FEAT_EARTH_DOMAIN_POWER             				= 314;
int FEAT_EVIL_DOMAIN_POWER              				= 315;
int FEAT_FIRE_DOMAIN_POWER              				= 316;
int FEAT_GOOD_DOMAIN_POWER              				= 317;
int FEAT_HEALING_DOMAIN_POWER           				= 318;
int FEAT_KNOWLEDGE_DOMAIN_POWER         				= 319;
int FEAT_MAGIC_DOMAIN_POWER             				= 320;
int FEAT_PLANT_DOMAIN_POWER             				= 321;
int FEAT_SUN_DOMAIN_POWER               				= 322;
int FEAT_TRAVEL_DOMAIN_POWER            				= 323;
int FEAT_TRICKERY_DOMAIN_POWER          				= 324;
int FEAT_WATER_DOMAIN_POWER             				= 325;
int FEAT_BARBARIAN_RAGE4 						= 328;
int FEAT_BARBARIAN_RAGE7 						= 331;
int FEAT_LOWLIGHTVISION                 				= 354;
int FEAT_IMPROVED_INITIATIVE 						= 377;
int FEAT_ARTIST 							= 378;
int FEAT_BLOODED 							= 379;
int FEAT_BULLHEADED 							= 380;
int FEAT_COURTLY_MAGOCRACY 						= 381;
int FEAT_LUCK_OF_HEROES 						= 382;
int FEAT_RESIST_POISON 						= 383;
int FEAT_SILVER_PALM 							= 384;
int FEAT_SNAKEBLOOD 							= 386;
int FEAT_STEALTHY 							= 387;
int FEAT_STRONGSOUL 							= 388;
int FEAT_COMBAT_EXPERTISE 						= 389;
int FEAT_IMPROVED_COMBAT_EXPERTISE 					= 390;
int FEAT_GREAT_CLEAVE 							= 391;
int FEAT_SPRING_ATTACK 						= 392;
int FEAT_GREATER_SPELL_FOCUS_ABJURATION 				= 393;
int FEAT_GREATER_SPELL_FOCUS_CONJURATION 				= 394;
int FEAT_GREATER_SPELL_FOCUS_DIVINIATION 				= 395;
int FEAT_GREATER_SPELL_FOCUS_ENCHANTMENT 				= 396;
int FEAT_GREATER_SPELL_FOCUS_EVOCATION 				= 397;
int FEAT_GREATER_SPELL_FOCUS_ILLUSION 					= 398;
int FEAT_GREATER_SPELL_FOCUS_NECROMANCY 				= 399;
int FEAT_GREATER_SPELL_FOCUS_TRANSMUTATION 				= 400;
int FEAT_GREATER_SPELL_PENETRATION 					= 401;
int FEAT_THUG 								= 402;
int FEAT_SKILLFOCUS_APPRAISE 						= 404;

int FEAT_SKILL_FOCUS_TUMBLE 						= 406;
int FEAT_SKILL_FOCUS_CRAFT_TRAP 					= 407;
int FEAT_BLIND_FIGHT 							= 408;
int FEAT_CIRCLE_KICK 							= 409;
int FEAT_EXTRA_STUNNING_ATTACK 					= 410;
int FEAT_RAPID_RELOAD 							= 411;
int FEAT_ZEN_ARCHERY 							= 412;
int FEAT_DIVINE_MIGHT 							= 413;
int FEAT_DIVINE_SHIELD 						= 414;
int FEAT_ARCANE_DEFENSE_ABJURATION 					= 415;
int FEAT_ARCANE_DEFENSE_CONJURATION 					= 416;
int FEAT_ARCANE_DEFENSE_DIVINATION 					= 417;
int FEAT_ARCANE_DEFENSE_ENCHANTMENT 					= 418;
int FEAT_ARCANE_DEFENSE_EVOCATION 					= 419;
int FEAT_ARCANE_DEFENSE_ILLUSION 					= 420;
int FEAT_ARCANE_DEFENSE_NECROMANCY 					= 421;
int FEAT_ARCANE_DEFENSE_TRANSMUTATION 					= 422;
int FEAT_EXTRA_MUSIC 							= 423;
int FEAT_LINGERING_SONG 						= 424;
int FEAT_DIRTY_FIGHTING 						= 425;	// JLR - OEI 07/19/05 -- DIRTY FIGHTING REMOVED, as per Ferret's request
int FEAT_RESIST_DISEASE 						= 426;
int FEAT_RESIST_ENERGY_COLD 						= 427;
int FEAT_RESIST_ENERGY_ACID 						= 428;
int FEAT_RESIST_ENERGY_FIRE 						= 429;
int FEAT_RESIST_ENERGY_ELECTRICAL 					= 430;
int FEAT_RESIST_ENERGY_SONIC 						= 431;
int FEAT_HIDE_IN_PLAIN_SIGHT 						= 433;
int FEAT_SHADOW_DAZE 							= 434;
int FEAT_SUMMON_SHADOW 						= 435;
int FEAT_SHADOW_EVADE 							= 436;
int FEAT_DENEIRS_EYE 							= 437;
int FEAT_TYMORAS_SMILE 						= 438;
int FEAT_LLIIRAS_HEART 						= 439;
int FEAT_CRAFT_HARPER_ITEM 						= 440;
int FEAT_HARPER_SLEEP 							= 441;
int FEAT_HARPER_CATS_GRACE 						= 442;
int FEAT_HARPER_EAGLES_SPLENDOR 					= 443;
int FEAT_HARPER_INVISIBILITY 						= 444;
int FEAT_PRESTIGE_ENCHANT_ARROW_1     					= 445;
int FEAT_PRESTIGE_ENCHANT_ARROW_2     					= 446;
int FEAT_PRESTIGE_ENCHANT_ARROW_3     					= 447;
int FEAT_PRESTIGE_ENCHANT_ARROW_4     					= 448;
int FEAT_PRESTIGE_ENCHANT_ARROW_5     					= 449;
int FEAT_PRESTIGE_IMBUE_ARROW     					= 450;
int FEAT_PRESTIGE_SEEKER_ARROW_1     					= 451;
int FEAT_PRESTIGE_SEEKER_ARROW_2     					= 452;
int FEAT_PRESTIGE_HAIL_OF_ARROWS     					= 453;
int FEAT_PRESTIGE_ARROW_OF_DEATH     					= 454;
int FEAT_PRESTIGE_DEATH_ATTACK_1     					= 455;
int FEAT_PRESTIGE_DEATH_ATTACK_2     					= 456;
int FEAT_PRESTIGE_DEATH_ATTACK_3     					= 457;
int FEAT_PRESTIGE_DEATH_ATTACK_4     					= 458;
int FEAT_PRESTIGE_DEATH_ATTACK_5     					= 459;
int FEAT_BLACKGUARD_SNEAK_ATTACK_1D6     				= 460;
int FEAT_BLACKGUARD_SNEAK_ATTACK_2D6     				= 461;
int FEAT_BLACKGUARD_SNEAK_ATTACK_3D6     				= 462;
int FEAT_PRESTIGE_POISON_SAVE_1     					= 463;
int FEAT_PRESTIGE_POISON_SAVE_2     					= 464;
int FEAT_PRESTIGE_POISON_SAVE_3     					= 465;
int FEAT_PRESTIGE_POISON_SAVE_4     					= 466;
int FEAT_PRESTIGE_POISON_SAVE_5     					= 467;
int FEAT_PRESTIGE_SPELL_GHOSTLY_VISAGE     				= 468;
int FEAT_PRESTIGE_DARKNESS     					= 469;
int FEAT_PRESTIGE_INVISIBILITY_1     					= 470;
int FEAT_PRESTIGE_INVISIBILITY_2     					= 471;
int FEAT_SMITE_GOOD     						= 472;
int FEAT_PRESTIGE_DARK_BLESSING     					= 473;
int FEAT_INFLICT_LIGHT_WOUNDS     					= 474;
int FEAT_INFLICT_MODERATE_WOUNDS     					= 475;
int FEAT_INFLICT_SERIOUS_WOUNDS     					= 476;
int FEAT_INFLICT_CRITICAL_WOUNDS     					= 477;
int FEAT_BULLS_STRENGTH     						= 478;
int FEAT_CONTAGION     						= 479;

int FEAT_EPIC_ARMOR_SKIN     						= 490;
int FEAT_EPIC_BLINDING_SPEED     					= 491;
int FEAT_EPIC_DAMAGE_REDUCTION_3     					= 492;
int FEAT_EPIC_DAMAGE_REDUCTION_6     					= 493;
int FEAT_EPIC_DAMAGE_REDUCTION_9     					= 494;
int FEAT_EPIC_DEVASTATING_CRITICAL_CLUB     				= 495;
int FEAT_EPIC_DEVASTATING_CRITICAL_DAGGER     				= 496;
int FEAT_EPIC_DEVASTATING_CRITICAL_DART     				= 497;
int FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYCROSSBOW     			= 498;
int FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTCROSSBOW     			= 499;
int FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTMACE     			= 500;
int FEAT_EPIC_DEVASTATING_CRITICAL_MORNINGSTAR     			= 501;
int FEAT_EPIC_DEVASTATING_CRITICAL_QUARTERSTAFF     			= 502;
int FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSPEAR     			= 503;
int FEAT_EPIC_DEVASTATING_CRITICAL_SICKLE     				= 504;
int FEAT_EPIC_DEVASTATING_CRITICAL_SLING     				= 505;
int FEAT_EPIC_DEVASTATING_CRITICAL_UNARMED     			= 506;
int FEAT_EPIC_DEVASTATING_CRITICAL_LONGBOW     			= 507;
int FEAT_EPIC_DEVASTATING_CRITICAL_SHORTBOW     			= 508;
int FEAT_EPIC_DEVASTATING_CRITICAL_SHORTSWORD     			= 509;
int FEAT_EPIC_DEVASTATING_CRITICAL_RAPIER     				= 510;
int FEAT_EPIC_DEVASTATING_CRITICAL_SCIMITAR     			= 511;
int FEAT_EPIC_DEVASTATING_CRITICAL_LONGSWORD     			= 512;
int FEAT_EPIC_DEVASTATING_CRITICAL_GREATSWORD     			= 513;
int FEAT_EPIC_DEVASTATING_CRITICAL_HANDAXE     			= 514;
int FEAT_EPIC_DEVASTATING_CRITICAL_THROWINGAXE     			= 515;
int FEAT_EPIC_DEVASTATING_CRITICAL_BATTLEAXE     			= 516;
int FEAT_EPIC_DEVASTATING_CRITICAL_GREATAXE     			= 517;
int FEAT_EPIC_DEVASTATING_CRITICAL_HALBERD     			= 518;
int FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTHAMMER     			= 519;
int FEAT_EPIC_DEVASTATING_CRITICAL_LIGHTFLAIL     			= 520;
int FEAT_EPIC_DEVASTATING_CRITICAL_WARHAMMER     			= 521;
int FEAT_EPIC_DEVASTATING_CRITICAL_HEAVYFLAIL     			= 522;
int FEAT_EPIC_DEVASTATING_CRITICAL_KAMA     				= 523;
int FEAT_EPIC_DEVASTATING_CRITICAL_KUKRI     				= 524;
int FEAT_EPIC_DEVASTATING_CRITICAL_SHURIKEN     			= 525;
int FEAT_EPIC_DEVASTATING_CRITICAL_SCYTHE     				= 526;
int FEAT_EPIC_DEVASTATING_CRITICAL_KATANA     				= 527;
int FEAT_EPIC_DEVASTATING_CRITICAL_BASTARDSWORD     			= 528;
int FEAT_EPIC_DEVASTATING_CRITICAL_DIREMACE     			= 529;
int FEAT_EPIC_DEVASTATING_CRITICAL_DOUBLEAXE     			= 530;
int FEAT_EPIC_DEVASTATING_CRITICAL_TWOBLADEDSWORD     			= 531;
int FEAT_EPIC_DEVASTATING_CRITICAL_CREATURE     			= 532;
int FEAT_EPIC_ENERGY_RESISTANCE_COLD_1     				= 533;
int FEAT_EPIC_ENERGY_RESISTANCE_COLD_2     				= 534;
int FEAT_EPIC_ENERGY_RESISTANCE_COLD_3     				= 535;
int FEAT_EPIC_ENERGY_RESISTANCE_COLD_4     				= 536;
int FEAT_EPIC_ENERGY_RESISTANCE_COLD_5     				= 537;
int FEAT_EPIC_ENERGY_RESISTANCE_COLD_6     				= 538;
int FEAT_EPIC_ENERGY_RESISTANCE_COLD_7     				= 539;
int FEAT_EPIC_ENERGY_RESISTANCE_COLD_8     				= 540;
int FEAT_EPIC_ENERGY_RESISTANCE_COLD_9     				= 541;
int FEAT_EPIC_ENERGY_RESISTANCE_COLD_10     				= 542;
int FEAT_EPIC_ENERGY_RESISTANCE_ACID_1     				= 543;
int FEAT_EPIC_ENERGY_RESISTANCE_ACID_2     				= 544;
int FEAT_EPIC_ENERGY_RESISTANCE_ACID_3     				= 545;
int FEAT_EPIC_ENERGY_RESISTANCE_ACID_4     				= 546;
int FEAT_EPIC_ENERGY_RESISTANCE_ACID_5     				= 547;
int FEAT_EPIC_ENERGY_RESISTANCE_ACID_6     				= 548;
int FEAT_EPIC_ENERGY_RESISTANCE_ACID_7     				= 549;
int FEAT_EPIC_ENERGY_RESISTANCE_ACID_8     				= 550;
int FEAT_EPIC_ENERGY_RESISTANCE_ACID_9     				= 551;
int FEAT_EPIC_ENERGY_RESISTANCE_ACID_10     				= 552;
int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_1     				= 553;
int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_2     				= 554;
int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_3     				= 555;
int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_4     				= 556;
int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_5     				= 557;
int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_6     				= 558;
int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_7     				= 559;
int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_8     				= 560;
int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_9     				= 561;
int FEAT_EPIC_ENERGY_RESISTANCE_FIRE_10     				= 562;
int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_1     			= 563;
int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_2     			= 564;
int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_3     			= 565;
int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_4     			= 566;
int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_5     			= 567;
int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_6     			= 568;
int EPIC_ENERGY_RESISTANCE_ELECTRICAL_7     				= 569;
int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_8     			= 570;
int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_9     			= 571;
int FEAT_EPIC_ENERGY_RESISTANCE_ELECTRICAL_10     			= 572;
int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_1     				= 573;
int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_2     				= 574;
int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_3     				= 575;
int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_4     				= 576;
int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_5     				= 577;
int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_6     				= 578;
int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_7     				= 579;
int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_8     				= 580;
int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_9     				= 581;
int FEAT_EPIC_ENERGY_RESISTANCE_SONIC_10     				= 582;
int FEAT_EPIC_FORTITUDE     						= 583;
int FEAT_EPIC_PROWESS     						= 584;
int FEAT_EPIC_REFLEXES     						= 585;
int FEAT_EPIC_REPUTATION     						= 586;
int FEAT_EPIC_SKILL_FOCUS_ANIMAL_EMPATHY     				= 587;
int FEAT_EPIC_SKILL_FOCUS_APPRAISE     				= 588;
int FEAT_EPIC_SKILL_FOCUS_CONCENTRATION     				= 589;
int FEAT_EPIC_SKILL_FOCUS_CRAFT_TRAP     				= 590;
int FEAT_EPIC_SKILL_FOCUS_DISABLETRAP     				= 591;
int FEAT_EPIC_SKILL_FOCUS_DISCIPLINE     				= 592;
int FEAT_EPIC_SKILL_FOCUS_HEAL     					= 593;
int FEAT_EPIC_SKILL_FOCUS_HIDE     					= 594;
int FEAT_EPIC_SKILL_FOCUS_LISTEN     					= 595;
int FEAT_EPIC_SKILL_FOCUS_LORE     					= 596;
int FEAT_EPIC_SKILL_FOCUS_MOVESILENTLY     				= 597;
int FEAT_EPIC_SKILL_FOCUS_OPENLOCK     				= 598;
int FEAT_EPIC_SKILL_FOCUS_PARRY     					= 599;
int FEAT_EPIC_SKILL_FOCUS_PERFORM     					= 600;
int FEAT_EPIC_SKILL_FOCUS_DIPLOMACY    				= 601;
int FEAT_EPIC_SKILL_FOCUS_SLEIGHT_OF_HAND     				= 602;   Changed from FEAT_EPIC_SKILL_FOCUS_PICKPOCKET
int FEAT_EPIC_SKILL_FOCUS_SEARCH     					= 603;
int FEAT_EPIC_SKILL_FOCUS_SETTRAP     					= 604;
int FEAT_EPIC_SKILL_FOCUS_SPELLCRAFT     				= 605;
int FEAT_EPIC_SKILL_FOCUS_SPOT     					= 606;
int FEAT_EPIC_SKILL_FOCUS_TAUNT     					= 607;
int FEAT_EPIC_SKILL_FOCUS_TUMBLE     					= 608;
int FEAT_EPIC_SKILL_FOCUS_USEMAGICDEVICE     				= 609;
int FEAT_EPIC_SPELL_FOCUS_ABJURATION     				= 610;
int FEAT_EPIC_SPELL_FOCUS_CONJURATION     				= 611;
int FEAT_EPIC_SPELL_FOCUS_DIVINATION     				= 612;
int FEAT_EPIC_SPELL_FOCUS_ENCHANTMENT     				= 613;
int FEAT_EPIC_SPELL_FOCUS_EVOCATION     				= 614;
int FEAT_EPIC_SPELL_FOCUS_ILLUSION     				= 615;
int FEAT_EPIC_SPELL_FOCUS_NECROMANCY     				= 616;
int FEAT_EPIC_SPELL_FOCUS_TRANSMUTATION     				= 617;
int FEAT_EPIC_SPELL_PENETRATION     					= 618;
int FEAT_EPIC_WEAPON_FOCUS_CLUB     					= 619;
int FEAT_EPIC_WEAPON_FOCUS_DAGGER     					= 620;
int FEAT_EPIC_WEAPON_FOCUS_DART     					= 621;
int FEAT_EPIC_WEAPON_FOCUS_HEAVYCROSSBOW     				= 622;
int FEAT_EPIC_WEAPON_FOCUS_LIGHTCROSSBOW     				= 623;
int FEAT_EPIC_WEAPON_FOCUS_LIGHTMACE     				= 624;
int FEAT_EPIC_WEAPON_FOCUS_MORNINGSTAR     				= 625;
int FEAT_EPIC_WEAPON_FOCUS_QUARTERSTAFF     				= 626;
int FEAT_EPIC_WEAPON_FOCUS_SHORTSPEAR     				= 627;
int FEAT_EPIC_WEAPON_FOCUS_SICKLE     					= 628;
int FEAT_EPIC_WEAPON_FOCUS_SLING     					= 629;
int FEAT_EPIC_WEAPON_FOCUS_UNARMED     				= 630;
int FEAT_EPIC_WEAPON_FOCUS_LONGBOW     				= 631;
int FEAT_EPIC_WEAPON_FOCUS_SHORTBOW     				= 632;
int FEAT_EPIC_WEAPON_FOCUS_SHORTSWORD     				= 633;
int FEAT_EPIC_WEAPON_FOCUS_RAPIER     					= 634;
int FEAT_EPIC_WEAPON_FOCUS_SCIMITAR     				= 635;
int FEAT_EPIC_WEAPON_FOCUS_LONGSWORD     				= 636;
int FEAT_EPIC_WEAPON_FOCUS_GREATSWORD     				= 637;
int FEAT_EPIC_WEAPON_FOCUS_HANDAXE     				= 638;
int FEAT_EPIC_WEAPON_FOCUS_THROWINGAXE     				= 639;
int FEAT_EPIC_WEAPON_FOCUS_BATTLEAXE     				= 640;
int FEAT_EPIC_WEAPON_FOCUS_GREATAXE     				= 641;
int FEAT_EPIC_WEAPON_FOCUS_HALBERD     				= 642;
int FEAT_EPIC_WEAPON_FOCUS_LIGHTHAMMER     				= 643;
int FEAT_EPIC_WEAPON_FOCUS_LIGHTFLAIL     				= 644;
int FEAT_EPIC_WEAPON_FOCUS_WARHAMMER     				= 645;
int FEAT_EPIC_WEAPON_FOCUS_HEAVYFLAIL     				= 646;
int FEAT_EPIC_WEAPON_FOCUS_KAMA     					= 647;
int FEAT_EPIC_WEAPON_FOCUS_KUKRI     					= 648;
int FEAT_EPIC_WEAPON_FOCUS_SHURIKEN     				= 649;
int FEAT_EPIC_WEAPON_FOCUS_SCYTHE     					= 650;
int FEAT_EPIC_WEAPON_FOCUS_KATANA     					= 651;
int FEAT_EPIC_WEAPON_FOCUS_BASTARDSWORD     				= 652;
int FEAT_EPIC_WEAPON_FOCUS_DIREMACE     				= 653;
int FEAT_EPIC_WEAPON_FOCUS_DOUBLEAXE     				= 654;
int FEAT_EPIC_WEAPON_FOCUS_TWOBLADEDSWORD     				= 655;
int FEAT_EPIC_WEAPON_FOCUS_CREATURE     				= 656;
int FEAT_EPIC_WEAPON_SPECIALIZATION_CLUB     				= 657;
int FEAT_EPIC_WEAPON_SPECIALIZATION_DAGGER     			= 658;
int FEAT_EPIC_WEAPON_SPECIALIZATION_DART     				= 659;
int FEAT_EPIC_WEAPON_SPECIALIZATION_HEAVYCROSSBOW     			= 660;
int FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHTCROSSBOW     			= 661;
int FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHTMACE     			= 662;
int FEAT_EPIC_WEAPON_SPECIALIZATION_MORNINGSTAR     			= 663;
int FEAT_EPIC_WEAPON_SPECIALIZATION_QUARTERSTAFF     			= 664;
int FEAT_EPIC_WEAPON_SPECIALIZATION_SHORTSPEAR     			= 665;
int FEAT_EPIC_WEAPON_SPECIALIZATION_SICKLE     			= 666;
int FEAT_EPIC_WEAPON_SPECIALIZATION_SLING     				= 667;
int FEAT_EPIC_WEAPON_SPECIALIZATION_UNARMED     			= 668;
int FEAT_EPIC_WEAPON_SPECIALIZATION_LONGBOW     			= 669;
int FEAT_EPIC_WEAPON_SPECIALIZATION_SHORTBOW     			= 670;
int FEAT_EPIC_WEAPON_SPECIALIZATION_SHORTSWORD     			= 671;
int FEAT_EPIC_WEAPON_SPECIALIZATION_RAPIER     			= 672;
int FEAT_EPIC_WEAPON_SPECIALIZATION_SCIMITAR     			= 673;
int FEAT_EPIC_WEAPON_SPECIALIZATION_LONGSWORD     			= 674;
int FEAT_EPIC_WEAPON_SPECIALIZATION_GREATSWORD     			= 675;
int FEAT_EPIC_WEAPON_SPECIALIZATION_HANDAXE     			= 676;
int FEAT_EPIC_WEAPON_SPECIALIZATION_THROWINGAXE     			= 677;
int FEAT_EPIC_WEAPON_SPECIALIZATION_BATTLEAXE     			= 678;
int FEAT_EPIC_WEAPON_SPECIALIZATION_GREATAXE     			= 679;
int FEAT_EPIC_WEAPON_SPECIALIZATION_HALBERD     			= 680;
int FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHTHAMMER     			= 681;
int FEAT_EPIC_WEAPON_SPECIALIZATION_LIGHTFLAIL     			= 682;
int FEAT_EPIC_WEAPON_SPECIALIZATION_WARHAMMER     			= 683;
int FEAT_EPIC_WEAPON_SPECIALIZATION_HEAVYFLAIL     			= 684;
int FEAT_EPIC_WEAPON_SPECIALIZATION_KAMA     				= 685;
int FEAT_EPIC_WEAPON_SPECIALIZATION_KUKRI     				= 686;
int FEAT_EPIC_WEAPON_SPECIALIZATION_SHURIKEN     			= 687;
int FEAT_EPIC_WEAPON_SPECIALIZATION_SCYTHE     			= 688;
int FEAT_EPIC_WEAPON_SPECIALIZATION_KATANA     			= 689;
int FEAT_EPIC_WEAPON_SPECIALIZATION_BASTARDSWORD     			= 690;
int FEAT_EPIC_WEAPON_SPECIALIZATION_DIREMACE     			= 691;
int FEAT_EPIC_WEAPON_SPECIALIZATION_DOUBLEAXE     			= 692;
int FEAT_EPIC_WEAPON_SPECIALIZATION_TWOBLADEDSWORD     		= 693;
int FEAT_EPIC_WEAPON_SPECIALIZATION_CREATURE     			= 694;
int FEAT_EPIC_WILL     						= 695;
int FEAT_EPIC_IMPROVED_COMBAT_CASTING     				= 696;
int FEAT_EPIC_IMPROVED_KI_STRIKE_4     				= 697;
int FEAT_EPIC_IMPROVED_KI_STRIKE_5     				= 698;
int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_1     				= 699;
int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_2     				= 700;
int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_3     				= 701;
int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_4     				= 702;
int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_5     				= 703;
int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_6     				= 704;
int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_7     				= 705;
int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_8     				= 706;
int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_9     				= 707;
int FEAT_EPIC_IMPROVED_SPELL_RESISTANCE_10    				= 708;
int FEAT_EPIC_OVERWHELMING_CRITICAL_CLUB     				= 709;
int FEAT_EPIC_OVERWHELMING_CRITICAL_DAGGER     			= 710;
int FEAT_EPIC_OVERWHELMING_CRITICAL_DART     				= 711;
int FEAT_EPIC_OVERWHELMING_CRITICAL_HEAVYCROSSBOW     			= 712;
int FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTCROSSBOW     			= 713;
int FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTMACE     			= 714;
int FEAT_EPIC_OVERWHELMING_CRITICAL_MORNINGSTAR     			= 715;
int FEAT_EPIC_OVERWHELMING_CRITICAL_QUARTERSTAFF     			= 716;
int FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTSPEAR     			= 717;
int FEAT_EPIC_OVERWHELMING_CRITICAL_SICKLE     			= 718;
int FEAT_EPIC_OVERWHELMING_CRITICAL_SLING     				= 719;
int FEAT_EPIC_OVERWHELMING_CRITICAL_UNARMED     			= 720;
int FEAT_EPIC_OVERWHELMING_CRITICAL_LONGBOW     			= 721;
int FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTBOW     			= 722;
int FEAT_EPIC_OVERWHELMING_CRITICAL_SHORTSWORD     			= 723;
int FEAT_EPIC_OVERWHELMING_CRITICAL_RAPIER     			= 724;
int FEAT_EPIC_OVERWHELMING_CRITICAL_SCIMITAR     			= 725;
int FEAT_EPIC_OVERWHELMING_CRITICAL_LONGSWORD     			= 726;
int FEAT_EPIC_OVERWHELMING_CRITICAL_GREATSWORD     			= 727;
int FEAT_EPIC_OVERWHELMING_CRITICAL_HANDAXE     			= 728;
int FEAT_EPIC_OVERWHELMING_CRITICAL_THROWINGAXE     			= 729;
int FEAT_EPIC_OVERWHELMING_CRITICAL_BATTLEAXE     			= 730;
int FEAT_EPIC_OVERWHELMING_CRITICAL_GREATAXE     			= 731;
int FEAT_EPIC_OVERWHELMING_CRITICAL_HALBERD     			= 732;
int FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTHAMMER     			= 733;
int FEAT_EPIC_OVERWHELMING_CRITICAL_LIGHTFLAIL     			= 734;
int FEAT_EPIC_OVERWHELMING_CRITICAL_WARHAMMER     			= 735;
int FEAT_EPIC_OVERWHELMING_CRITICAL_HEAVYFLAIL     			= 736;
int FEAT_EPIC_OVERWHELMING_CRITICAL_KAMA     				= 737;
int FEAT_EPIC_OVERWHELMING_CRITICAL_KUKRI     				= 738;
int FEAT_EPIC_OVERWHELMING_CRITICAL_SHURIKEN     			= 739;
int FEAT_EPIC_OVERWHELMING_CRITICAL_SCYTHE     			= 740;
int FEAT_EPIC_OVERWHELMING_CRITICAL_KATANA     			= 741;
int FEAT_EPIC_OVERWHELMING_CRITICAL_BASTARDSWORD     			= 742;
int FEAT_EPIC_OVERWHELMING_CRITICAL_DIREMACE     			= 743;
int FEAT_EPIC_OVERWHELMING_CRITICAL_DOUBLEAXE     			= 744;
int FEAT_EPIC_OVERWHELMING_CRITICAL_TWOBLADEDSWORD     		= 745;
int FEAT_EPIC_OVERWHELMING_CRITICAL_CREATURE     			= 746;
int FEAT_EPIC_PERFECT_HEALTH     					= 747;
int FEAT_EPIC_SELF_CONCEALMENT_10     					= 748;
int FEAT_EPIC_SELF_CONCEALMENT_20     					= 749;
int FEAT_EPIC_SELF_CONCEALMENT_30     					= 750;
int FEAT_EPIC_SELF_CONCEALMENT_40     					= 751;
int FEAT_EPIC_SELF_CONCEALMENT_50     					= 752;
int FEAT_EPIC_SUPERIOR_INITIATIVE     					= 753;
int FEAT_EPIC_TOUGHNESS_1     						= 754;
int FEAT_EPIC_TOUGHNESS_2     						= 755;
int FEAT_EPIC_TOUGHNESS_3     						= 756;
int FEAT_EPIC_TOUGHNESS_4     						= 757;
int FEAT_EPIC_TOUGHNESS_5     						= 758;
int FEAT_EPIC_TOUGHNESS_6     						= 759;
int FEAT_EPIC_TOUGHNESS_7     						= 760;
int FEAT_EPIC_TOUGHNESS_8     						= 761;
int FEAT_EPIC_TOUGHNESS_9     						= 762;
int FEAT_EPIC_TOUGHNESS_10    						= 763;
int FEAT_EPIC_GREAT_CHARISMA_1     					= 764;
int FEAT_EPIC_GREAT_CHARISMA_2     					= 765;
int FEAT_EPIC_GREAT_CHARISMA_3     					= 766;
int FEAT_EPIC_GREAT_CHARISMA_4     					= 767;
int FEAT_EPIC_GREAT_CHARISMA_5     					= 768;
int FEAT_EPIC_GREAT_CHARISMA_6     					= 769;
int FEAT_EPIC_GREAT_CHARISMA_7     					= 770;
int FEAT_EPIC_GREAT_CHARISMA_8     					= 771;
int FEAT_EPIC_GREAT_CHARISMA_9     					= 772;
int FEAT_EPIC_GREAT_CHARISMA_10     					= 773;
int FEAT_EPIC_GREAT_CONSTITUTION_1     				= 774;
int FEAT_EPIC_GREAT_CONSTITUTION_2     				= 775;
int FEAT_EPIC_GREAT_CONSTITUTION_3     				= 776;
int FEAT_EPIC_GREAT_CONSTITUTION_4     				= 777;
int FEAT_EPIC_GREAT_CONSTITUTION_5     				= 778;
int FEAT_EPIC_GREAT_CONSTITUTION_6     				= 779;
int FEAT_EPIC_GREAT_CONSTITUTION_7     				= 780;
int FEAT_EPIC_GREAT_CONSTITUTION_8     				= 781;
int FEAT_EPIC_GREAT_CONSTITUTION_9     				= 782;
int FEAT_EPIC_GREAT_CONSTITUTION_10    				= 783;
int FEAT_EPIC_GREAT_DEXTERITY_1     					= 784;
int FEAT_EPIC_GREAT_DEXTERITY_2     					= 785;
int FEAT_EPIC_GREAT_DEXTERITY_3     					= 786;
int FEAT_EPIC_GREAT_DEXTERITY_4     					= 787;
int FEAT_EPIC_GREAT_DEXTERITY_5     					= 788;
int FEAT_EPIC_GREAT_DEXTERITY_6     					= 789;
int FEAT_EPIC_GREAT_DEXTERITY_7     					= 790;
int FEAT_EPIC_GREAT_DEXTERITY_8     					= 791;
int FEAT_EPIC_GREAT_DEXTERITY_9     					= 792;
int FEAT_EPIC_GREAT_DEXTERITY_10    					= 793;
int FEAT_EPIC_GREAT_INTELLIGENCE_1     				= 794;
int FEAT_EPIC_GREAT_INTELLIGENCE_2     				= 795;
int FEAT_EPIC_GREAT_INTELLIGENCE_3     				= 796;
int FEAT_EPIC_GREAT_INTELLIGENCE_4     				= 797;
int FEAT_EPIC_GREAT_INTELLIGENCE_5     				= 798;
int FEAT_EPIC_GREAT_INTELLIGENCE_6     				= 799;
int FEAT_EPIC_GREAT_INTELLIGENCE_7     				= 800;
int FEAT_EPIC_GREAT_INTELLIGENCE_8     				= 801;
int FEAT_EPIC_GREAT_INTELLIGENCE_9     				= 802;
int FEAT_EPIC_GREAT_INTELLIGENCE_10    				= 803;
int FEAT_EPIC_GREAT_WISDOM_1     					= 804;
int FEAT_EPIC_GREAT_WISDOM_2     					= 805;
int FEAT_EPIC_GREAT_WISDOM_3     					= 806;
int FEAT_EPIC_GREAT_WISDOM_4     					= 807;
int FEAT_EPIC_GREAT_WISDOM_5     					= 808;
int FEAT_EPIC_GREAT_WISDOM_6     					= 809;
int FEAT_EPIC_GREAT_WISDOM_7     					= 810;
int FEAT_EPIC_GREAT_WISDOM_8     					= 811;
int FEAT_EPIC_GREAT_WISDOM_9     					= 812;
int FEAT_EPIC_GREAT_WISDOM_10    					= 813;
int FEAT_EPIC_GREAT_STRENGTH_1     					= 814;
int FEAT_EPIC_GREAT_STRENGTH_2     					= 815;
int FEAT_EPIC_GREAT_STRENGTH_3     					= 816;
int FEAT_EPIC_GREAT_STRENGTH_4     					= 817;
int FEAT_EPIC_GREAT_STRENGTH_5     					= 818;
int FEAT_EPIC_GREAT_STRENGTH_6     					= 819;
int FEAT_EPIC_GREAT_STRENGTH_7     					= 820;
int FEAT_EPIC_GREAT_STRENGTH_8     					= 821;
int FEAT_EPIC_GREAT_STRENGTH_9     					= 822;
int FEAT_EPIC_GREAT_STRENGTH_10    					= 823;
int FEAT_EPIC_GREAT_SMITING_1     					= 824;
int FEAT_EPIC_GREAT_SMITING_2     					= 825;
int FEAT_EPIC_GREAT_SMITING_3     					= 826;
int FEAT_EPIC_GREAT_SMITING_4     					= 827;
int FEAT_EPIC_GREAT_SMITING_5     					= 828;
int FEAT_EPIC_GREAT_SMITING_6     					= 829;
int FEAT_EPIC_GREAT_SMITING_7     					= 830;
int FEAT_EPIC_GREAT_SMITING_8     					= 831;
int FEAT_EPIC_GREAT_SMITING_9     					= 832;
int FEAT_EPIC_GREAT_SMITING_10    					= 833;
int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_1     				= 834;
int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_2     				= 835;
int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_3     				= 836;
int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_4     				= 837;
int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_5     				= 838;
int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_6     				= 839;
int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_7     				= 840;
int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_8     				= 841;
int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_9     				= 842;
int FEAT_EPIC_IMPROVED_SNEAK_ATTACK_10    				= 843;
int FEAT_EPIC_IMPROVED_STUNNING_FIST_1     				= 844;
int FEAT_EPIC_IMPROVED_STUNNING_FIST_2     				= 845;
int FEAT_EPIC_IMPROVED_STUNNING_FIST_3     				= 846;
int FEAT_EPIC_IMPROVED_STUNNING_FIST_4     				= 847;
int FEAT_EPIC_IMPROVED_STUNNING_FIST_5     				= 848;
int FEAT_EPIC_IMPROVED_STUNNING_FIST_6     				= 849;
int FEAT_EPIC_IMPROVED_STUNNING_FIST_7     				= 850;
int FEAT_EPIC_IMPROVED_STUNNING_FIST_8     				= 851;
int FEAT_EPIC_IMPROVED_STUNNING_FIST_9     				= 852;
int FEAT_EPIC_IMPROVED_STUNNING_FIST_10    				= 853;

int FEAT_EPIC_BANE_OF_ENEMIES     					= 855;
int FEAT_EPIC_DODGE     						= 856;
int FEAT_EPIC_AUTOMATIC_QUICKEN_1     					= 857;
int FEAT_EPIC_AUTOMATIC_QUICKEN_2     					= 858;
int FEAT_EPIC_AUTOMATIC_QUICKEN_3     					= 859;
int FEAT_EPIC_AUTOMATIC_SILENT_SPELL_1   				= 860;
int FEAT_EPIC_AUTOMATIC_SILENT_SPELL_2   				= 861;
int FEAT_EPIC_AUTOMATIC_SILENT_SPELL_3   				= 862;
int FEAT_EPIC_AUTOMATIC_STILL_SPELL_1    				= 863;
int FEAT_EPIC_AUTOMATIC_STILL_SPELL_2    				= 864;
int FEAT_EPIC_AUTOMATIC_STILL_SPELL_3    				= 865;
int FEAT_WHIRLWIND_ATTACK     						= 867;
int FEAT_IMPROVED_WHIRLWIND     					= 868;
int FEAT_MIGHTY_RAGE     						= 869;
int FEAT_EPIC_LASTING_INSPIRATION     					= 870;
int FEAT_CURSE_SONG     						= 871;
int FEAT_EPIC_WILD_SHAPE_UNDEAD     					= 872;
int FEAT_EPIC_WILD_SHAPE_DRAGON     					= 873;
int FEAT_EPIC_SPELL_MUMMY_DUST     					= 874;
int FEAT_EPIC_SPELL_DRAGON_KNIGHT     					= 875;
int FEAT_EPIC_SPELL_HELLBALL     					= 876;
int FEAT_EPIC_SPELL_MAGE_ARMOUR     					= 877;
int FEAT_EPIC_SPELL_RUIN     						= 878;
int FEAT_WEAPON_OF_CHOICE_SICKLE     					= 879;
int FEAT_WEAPON_OF_CHOICE_KAMA     					= 880;
int FEAT_WEAPON_OF_CHOICE_KUKRI     					= 881;
int FEAT_KI_DAMAGE     						= 882;
int FEAT_INCREASE_MULTIPLIER     					= 883;
int FEAT_SUPERIOR_WEAPON_FOCUS     					= 884;
int FEAT_KI_CRITICAL     						= 885;
int FEAT_BONE_SKIN_2     						= 886;
int FEAT_BONE_SKIN_4     						= 887;
int FEAT_BONE_SKIN_6     						= 888;
int FEAT_ANIMATE_DEAD     						= 889;
int FEAT_SUMMON_UNDEAD     						= 890;
int FEAT_DEATHLESS_VIGOR     						= 891;
int FEAT_UNDEAD_GRAFT_1     						= 892;
int FEAT_UNDEAD_GRAFT_2     						= 893;
int FEAT_TOUGH_AS_BONE     						= 894;
int FEAT_SUMMON_GREATER_UNDEAD     					= 895;
int FEAT_DEATHLESS_MASTERY     					= 896;
int FEAT_DEATHLESS_MASTER_TOUCH     					= 897;
int FEAT_GREATER_WILDSHAPE_1     					= 898;
int FEAT_GREATER_WILDSHAPE_2     					= 900;
int FEAT_GREATER_WILDSHAPE_3     					= 901;
int FEAT_HUMANOID_SHAPE     						= 902;
int FEAT_GREATER_WILDSHAPE_4   					= 903;
int FEAT_SACRED_DEFENSE_1     						= 904;
int FEAT_SACRED_DEFENSE_2     						= 905;
int FEAT_SACRED_DEFENSE_3     						= 906;
int FEAT_SACRED_DEFENSE_4     						= 907;
int FEAT_SACRED_DEFENSE_5     						= 908;
int FEAT_DIVINE_WRATH     						= 909;
int FEAT_EXTRA_SMITING     						= 910;
int FEAT_SKILL_FOCUS_CRAFT_ARMOR     					= 911;
int FEAT_SKILL_FOCUS_CRAFT_WEAPON     					= 912;
int FEAT_EPIC_SKILL_FOCUS_CRAFT_ARMOR     				= 913;
int FEAT_EPIC_SKILL_FOCUS_CRAFT_WEAPON     				= 914;
int FEAT_SKILL_FOCUS_BLUFF     					= 915;
int FEAT_SKILL_FOCUS_INTIMIDATE     					= 916;
int FEAT_EPIC_SKILL_FOCUS_BLUFF     					= 917;
int FEAT_EPIC_SKILL_FOCUS_INTIMIDATE     				= 918;
int FEAT_WEAPON_OF_CHOICE_CLUB     					= 919;
int FEAT_WEAPON_OF_CHOICE_DAGGER     					= 920;
int FEAT_WEAPON_OF_CHOICE_LIGHTMACE     				= 921;
int FEAT_WEAPON_OF_CHOICE_MORNINGSTAR     				= 922;
int FEAT_WEAPON_OF_CHOICE_QUARTERSTAFF     				= 923;
int FEAT_WEAPON_OF_CHOICE_SHORTSPEAR     				= 924;
int FEAT_WEAPON_OF_CHOICE_SHORTSWORD     				= 925;
int FEAT_WEAPON_OF_CHOICE_RAPIER     					= 926;
int FEAT_WEAPON_OF_CHOICE_SCIMITAR     				= 927;
int FEAT_WEAPON_OF_CHOICE_LONGSWORD     				= 928;
int FEAT_WEAPON_OF_CHOICE_GREATSWORD     				= 929;
int FEAT_WEAPON_OF_CHOICE_HANDAXE     					= 930;
int FEAT_WEAPON_OF_CHOICE_BATTLEAXE     				= 931;
int FEAT_WEAPON_OF_CHOICE_GREATAXE     				= 932;
int FEAT_WEAPON_OF_CHOICE_HALBERD     					= 933;
int FEAT_WEAPON_OF_CHOICE_LIGHTHAMMER     				= 934;
int FEAT_WEAPON_OF_CHOICE_LIGHTFLAIL     				= 935;
int FEAT_WEAPON_OF_CHOICE_WARHAMMER     				= 936;
int FEAT_WEAPON_OF_CHOICE_HEAVYFLAIL     				= 937;
int FEAT_WEAPON_OF_CHOICE_SCYTHE     					= 938;
int FEAT_WEAPON_OF_CHOICE_KATANA     					= 939;
int FEAT_WEAPON_OF_CHOICE_BASTARDSWORD     				= 940;
int FEAT_WEAPON_OF_CHOICE_DIREMACE     				= 941;
int FEAT_WEAPON_OF_CHOICE_DOUBLEAXE     				= 942;
int FEAT_WEAPON_OF_CHOICE_TWOBLADEDSWORD     				= 943;
int FEAT_BREW_POTION     						= 944;
int FEAT_SCRIBE_SCROLL     						= 945;
int FEAT_CRAFT_WAND     						= 946;
int FEAT_DWARVEN_DEFENDER_DEFENSIVE_STANCE     			= 947;
int FEAT_DAMAGE_REDUCTION_6     					= 948;
int FEAT_PRESTIGE_DEFENSIVE_AWARENESS_1     				= 949;
int FEAT_PRESTIGE_DEFENSIVE_AWARENESS_2     				= 950;
int FEAT_PRESTIGE_DEFENSIVE_AWARENESS_3     				= 951;
int FEAT_WEAPON_FOCUS_DWAXE     					= 952;
int FEAT_WEAPON_SPECIALIZATION_DWAXE     				= 953;
int FEAT_IMPROVED_CRITICAL_DWAXE     					= 954;
int FEAT_EPIC_DEVASTATING_CRITICAL_DWAXE     				= 955;
int FEAT_EPIC_WEAPON_FOCUS_DWAXE     					= 956;
int FEAT_EPIC_WEAPON_SPECIALIZATION_DWAXE     				= 957;
int FEAT_EPIC_OVERWHELMING_CRITICAL_DWAXE     				= 958;
int FEAT_WEAPON_OF_CHOICE_DWAXE     					= 959;
int FEAT_USE_POISON     						= 960;
int FEAT_DRAGON_ARMOR            					= 961;
int FEAT_DRAGON_ABILITIES        					= 962;
int FEAT_DRAGON_IMMUNE_PARALYSIS 					= 963;
int FEAT_DRAGON_IMMUNE_FIRE       					= 964;
int FEAT_DRAGON_DIS_BREATH        					= 965;
int FEAT_EPIC_FIGHTER             					= 966;
int FEAT_EPIC_BARBARIAN           					= 967;
int FEAT_EPIC_BARD             					= 968;
int FEAT_EPIC_CLERIC           					= 969;
int FEAT_EPIC_DRUID            					= 970;
int FEAT_EPIC_MONK             					= 971;
int FEAT_EPIC_PALADIN          					= 972;
int FEAT_EPIC_RANGER           					= 973;
int FEAT_EPIC_ROGUE            					= 974;
int FEAT_EPIC_SORCERER         					= 975;
int FEAT_EPIC_WIZARD           					= 976;
int FEAT_EPIC_ARCANE_ARCHER    					= 977;
int FEAT_EPIC_ASSASSIN         					= 978;
int FEAT_EPIC_BLACKGUARD       					= 979;
int FEAT_EPIC_SHADOWDANCER     					= 980;
int FEAT_EPIC_HARPER_SCOUT     					= 981;
int FEAT_EPIC_DIVINE_CHAMPION  					= 982;
int FEAT_EPIC_WEAPON_MASTER    					= 983;
int FEAT_EPIC_PALE_MASTER      					= 984;
int FEAT_EPIC_DWARVEN_DEFENDER 					= 985;
int FEAT_EPIC_SHIFTER          					= 986;
int FEAT_EPIC_RED_DRAGON_DISC  					= 987;
int FEAT_EPIC_THUNDERING_RAGE  					= 988;
int FEAT_EPIC_TERRIFYING_RAGE                        			= 989;
int FEAT_EPIC_SPELL_EPIC_WARDING                     			= 990;
int FEAT_PRESTIGE_MASTER_CRAFTER                     			= 991;
int FEAT_PRESTIGE_SCROUNGER                          			= 992;
int FEAT_WEAPON_FOCUS_WHIP                           			= 993;
int FEAT_WEAPON_SPECIALIZATION_WHIP                  			= 994;
int FEAT_IMPROVED_CRITICAL_WHIP                      			= 995;
int FEAT_EPIC_DEVASTATING_CRITICAL_WHIP              			= 996;
int FEAT_EPIC_WEAPON_FOCUS_WHIP                      			= 997;
int FEAT_EPIC_WEAPON_SPECIALIZATION_WHIP             			= 998;
int FEAT_EPIC_OVERWHELMING_CRITICAL_WHIP             			= 999;
int FEAT_WEAPON_OF_CHOICE_WHIP                       			= 1000;
int FEAT_EPIC_CHARACTER                              			= 1001;
int FEAT_EPIC_EPIC_SHADOWLORD                        			= 1002;
int FEAT_EPIC_EPIC_FIEND                             			= 1003;
int FEAT_PRESTIGE_DEATH_ATTACK_6                     			= 1004;
int FEAT_PRESTIGE_DEATH_ATTACK_7                     			= 1005;
int FEAT_PRESTIGE_DEATH_ATTACK_8                     			= 1006;
int FEAT_BLACKGUARD_SNEAK_ATTACK_4D6                 			= 1007;
int FEAT_BLACKGUARD_SNEAK_ATTACK_5D6                 			= 1008;
int FEAT_BLACKGUARD_SNEAK_ATTACK_6D6                 			= 1009;
int FEAT_BLACKGUARD_SNEAK_ATTACK_7D6                 			= 1010;
int FEAT_BLACKGUARD_SNEAK_ATTACK_8D6                 			= 1011;
int FEAT_BLACKGUARD_SNEAK_ATTACK_9D6                 			= 1012;
int FEAT_BLACKGUARD_SNEAK_ATTACK_10D6                			= 1013;
int FEAT_BLACKGUARD_SNEAK_ATTACK_11D6                			= 1014;
int FEAT_BLACKGUARD_SNEAK_ATTACK_12D6                			= 1015;
int FEAT_BLACKGUARD_SNEAK_ATTACK_13D6                			= 1016;
int FEAT_BLACKGUARD_SNEAK_ATTACK_14D6                			= 1017;
int FEAT_BLACKGUARD_SNEAK_ATTACK_15D6                			= 1018;
int FEAT_PRESTIGE_DEATH_ATTACK_9                     			= 1019;
int FEAT_PRESTIGE_DEATH_ATTACK_10                    			= 1020;
int FEAT_PRESTIGE_DEATH_ATTACK_11                    			= 1021;
int FEAT_PRESTIGE_DEATH_ATTACK_12                    			= 1022;
int FEAT_PRESTIGE_DEATH_ATTACK_13                    			= 1023;
int FEAT_PRESTIGE_DEATH_ATTACK_14                    			= 1024;
int FEAT_PRESTIGE_DEATH_ATTACK_15                    			= 1025;
int FEAT_PRESTIGE_DEATH_ATTACK_16                    			= 1026;
int FEAT_PRESTIGE_DEATH_ATTACK_17                    			= 1027;
int FEAT_PRESTIGE_DEATH_ATTACK_18                    			= 1028;
int FEAT_PRESTIGE_DEATH_ATTACK_19                    			= 1029;
int FEAT_PRESTIGE_DEATH_ATTACK_20                    			= 1030;
int FEAT_BLANK                                       			= 1031; NEW
int FEAT_SNEAK_ATTACK_11                             			= 1032;
int FEAT_SNEAK_ATTACK_12                             			= 1033;
int FEAT_SNEAK_ATTACK_13                             			= 1034;
int FEAT_SNEAK_ATTACK_14                             			= 1035;
int FEAT_SNEAK_ATTACK_15                             			= 1036;
int FEAT_SNEAK_ATTACK_16                             			= 1037;
int FEAT_SNEAK_ATTACK_17                             			= 1038;
int FEAT_SNEAK_ATTACK_18                             			= 1039;
int FEAT_SNEAK_ATTACK_19                             			= 1040;
int FEAT_SNEAK_ATTACK_20                             			= 1041;
int FEAT_DRAGON_HDINCREASE_D6                        			= 1042;
int FEAT_DRAGON_HDINCREASE_D8                        			= 1043;
int FEAT_DRAGON_HDINCREASE_D10                       			= 1044;
int FEAT_PRESTIGE_ENCHANT_ARROW_6                    			= 1045;
int FEAT_PRESTIGE_ENCHANT_ARROW_7                    			= 1046;
int FEAT_PRESTIGE_ENCHANT_ARROW_8                    			= 1047;
int FEAT_PRESTIGE_ENCHANT_ARROW_9                    			= 1048;
int FEAT_PRESTIGE_ENCHANT_ARROW_10                   			= 1049;
int FEAT_PRESTIGE_ENCHANT_ARROW_11                   			= 1050;
int FEAT_PRESTIGE_ENCHANT_ARROW_12                   			= 1051;
int FEAT_PRESTIGE_ENCHANT_ARROW_13                   			= 1052;
int FEAT_PRESTIGE_ENCHANT_ARROW_14                   			= 1053;
int FEAT_PRESTIGE_ENCHANT_ARROW_15                   			= 1054;
int FEAT_PRESTIGE_ENCHANT_ARROW_16                   			= 1055;
int FEAT_PRESTIGE_ENCHANT_ARROW_17                   			= 1056;
int FEAT_PRESTIGE_ENCHANT_ARROW_18                   			= 1057;
int FEAT_PRESTIGE_ENCHANT_ARROW_19                   			= 1058;
int FEAT_PRESTIGE_ENCHANT_ARROW_20                   			= 1059;
int FEAT_EPIC_OUTSIDER_SHAPE                        			= 1060;
int FEAT_EPIC_CONSTRUCT_SHAPE                        			= 1061;
int FEAT_EPIC_SHIFTER_INFINITE_WILDSHAPE_1          			= 1062;
int FEAT_EPIC_SHIFTER_INFINITE_WILDSHAPE_2          			= 1063;
int FEAT_EPIC_SHIFTER_INFINITE_WILDSHAPE_3          			= 1064;
int FEAT_EPIC_SHIFTER_INFINITE_WILDSHAPE_4          			= 1065;
int FEAT_EPIC_SHIFTER_INFINITE_HUMANOID_SHAPE       			= 1066;
int FEAT_EPIC_BARBARIAN_DAMAGE_REDUCTION             			= 1067;
int FEAT_EPIC_DRUID_INFINITE_WILDSHAPE               			= 1068;
int FEAT_EPIC_DRUID_INFINITE_ELEMENTAL_SHAPE         			= 1069;
int FEAT_PRESTIGE_POISON_SAVE_EPIC                   			= 1070;
int FEAT_EPIC_SUPERIOR_WEAPON_FOCUS                  			= 1071;
int FEAT_OFFENSIVE_TRAINING_ABERRATIONS              			= 1072;
int FEAT_ENLARGE						     	= 1073;
int FEAT_INVISIBILITY					     		= 1074;
int FEAT_DROW_RESISTANCE				     		= 1075;
int FEAT_DROW_DARKNESS					     		= 1076;
int FEAT_DROW_FAERIE_FIRE				     		= 1077;
int FEAT_SVIRFNEBLIN_RESISTANCE			     		= 1078;
int FEAT_SVIRFNEBLIN_BLIND				     		= 1079;
int FEAT_SVIRFNEBLIN_BLUR				     		= 1080;
int FEAT_SVIRFNEBLIN_CHANGE_SELF		           		= 1081;
int FEAT_SVIRFNEBLIN_DODGE				     		= 1082;
int FEAT_SVIRFNEBLIN_SAVE				     		= 1083;
int FEAT_AASIMAR_SEARCH					  	= 1084; NEW
int FEAT_AASIMAR_RESISTANCE				     		= 1085; NEW
int FEAT_AASIMAR_LIGHT					     		= 1086;
int FEAT_TIEFLING_HIDE					     		= 1087; NEW
int FEAT_TIEFLING_DARKNESS				     		= 1088;
int FEAT_TIEFLING_RESISTANCE				     		= 1089;
int FEAT_AUGMENT_HEALING						= 1090; NEW
int FEAT_AUGMENT_SUMMONING						= 1091; NEW
int FEAT_CRAFT_MAGIC_ARMS_AND_ARMOR					= 1092;
int FEAT_CRAFT_WONDROUS_ITEMS						= 1093;
int FEAT_DIEHARD							= 1094;
int FEAT_EXPERT_TACTICIAN						= 1095;
int FEAT_SKILL_AFFINITY_DIPLOMACY					= 1096;
int FEAT_SKILL_AFFINITY_BLUFF						= 1097;
int FEAT_FEINT								= 1098;
int FEAT_GREATER_TWO_WEAPON_FIGHTING					= 1099;
int FEAT_IMPROVED_RAPID_SHOT						= 1100;
int FEAT_IMPROVED_SHIELD_BASH						= 1101;
int FEAT_IMPROVED_TWO_WEAPON_DEFENSE					= 1102;
int FEAT_MANYSHOT							= 1103;
int FEAT_MIND_OVER_BODY						= 1104;
int FEAT_MONKEY_GRIP							= 1105;
int FEAT_MOUNTED_ARCHERY						= 1106;
int FEAT_MOUNTED_COMBAT						= 1107;
int FEAT_NATURAL_SPELL							= 1108;
int FEAT_NEGOTIATOR							= 1109;
int FEAT_NIMBLE_FINGERS						= 1110;
int FEAT_OPEN_MINDED							= 1111;
int FEAT_RIDE_BY_ATTACK						= 1112;
int FEAT_SKILLED_OFFENSE						= 1113;
int FEAT_SPELLCASTING_PRODIGY						= 1114;
int FEAT_TOWER_SHIELD_PROFICIENCY					= 1115;
int FEAT_TRACK								= 1116;
int FEAT_TWO_WEAPON_DEFENSE						= 1117;
int FEAT_GREATER_WEAPON_FOCUS_CLUB					= 1118;
int FEAT_GREATER_WEAPON_FOCUS_DAGGER					= 1119;
int FEAT_GREATER_WEAPON_FOCUS_DART					= 1120;
int FEAT_GREATER_WEAPON_FOCUS_HEAVYCROSSBOW				= 1121;
int FEAT_GREATER_WEAPON_FOCUS_LIGHTCROSSBOW				= 1122;
int FEAT_GREATER_WEAPON_FOCUS_LIGHTMACE				= 1123;
int FEAT_GREATER_WEAPON_FOCUS_MORNINGSTAR				= 1124;
int FEAT_GREATER_WEAPON_FOCUS_QUARTERSTAFF				= 1125;
int FEAT_GREATER_WEAPON_FOCUS_SHORTSPEAR				= 1126;
int FEAT_GREATER_WEAPON_FOCUS_SICKLE					= 1127;
int FEAT_GREATER_WEAPON_FOCUS_SLING					= 1128;
int FEAT_GREATER_WEAPON_FOCUS_UNARMED					= 1129;
int FEAT_GREATER_WEAPON_FOCUS_LONGBOW					= 1130;
int FEAT_GREATER_WEAPON_FOCUS_SHORTBOW					= 1131;
int FEAT_GREATER_WEAPON_FOCUS_SHORTSWORD				= 1132;
int FEAT_GREATER_WEAPON_FOCUS_RAPIER					= 1133;
int FEAT_GREATER_WEAPON_FOCUS_SCIMITAR					= 1134;
int FEAT_GREATER_WEAPON_FOCUS_LONGSWORD				= 1135;
int FEAT_GREATER_WEAPON_FOCUS_GREATSWORD				= 1136;
int FEAT_GREATER_WEAPON_FOCUS_HANDAXE					= 1137;
int FEAT_GREATER_WEAPON_FOCUS_THROWINGAXE				= 1138;
int FEAT_GREATER_WEAPON_FOCUS_BATTLEAXE				= 1139;
int FEAT_GREATER_WEAPON_FOCUS_GREATAXE					= 1140;
int FEAT_GREATER_WEAPON_FOCUS_HALBERD					= 1141;
int FEAT_GREATER_WEAPON_FOCUS_LIGHTHAMMER				= 1142;
int FEAT_GREATER_WEAPON_FOCUS_LIGHTFLAIL				= 1143;
int FEAT_GREATER_WEAPON_FOCUS_WARHAMMER				= 1144;
int FEAT_GREATER_WEAPON_FOCUS_HEAVYFLAIL				= 1145;
int FEAT_GREATER_WEAPON_FOCUS_KAMA					= 1146;
int FEAT_GREATER_WEAPON_FOCUS_KUKRI					= 1147;
int FEAT_GREATER_WEAPON_FOCUS_SHURIKEN					= 1148;
int FEAT_GREATER_WEAPON_FOCUS_SCYTHE					= 1149;
int FEAT_GREATER_WEAPON_FOCUS_KATANA					= 1150;
int FEAT_GREATER_WEAPON_FOCUS_BASTARDSWORD				= 1151;
int FEAT_GREATER_WEAPON_FOCUS_DIREMACE					= 1152;
int FEAT_GREATER_WEAPON_FOCUS_DOUBLEAXE				= 1153;
int FEAT_GREATER_WEAPON_FOCUS_TWOBLADEDSWORD				= 1154;
int FEAT_GREATER_WEAPON_FOCUS_DWAXE					= 1155;
int FEAT_GREATER_WEAPON_FOCUS_WHIP					= 1156;
int FEAT_GREATER_WEAPON_FOCUS_CREATURE					= 1157;
int FEAT_GREATER_WEAPON_SPECIALIZATION_CLUB				= 1158;
int FEAT_GREATER_WEAPON_SPECIALIZATION_DAGGER				= 1159;
int FEAT_GREATER_WEAPON_SPECIALIZATION_DART				= 1160;
int FEAT_GREATER_WEAPON_SPECIALIZATION_HEAVYCROSSBOW    		= 1161;
int FEAT_GREATER_WEAPON_SPECIALIZATION_LIGHTCROSSBOW    		= 1162;
int FEAT_GREATER_WEAPON_SPECIALIZATION_LIGHTMACE        		= 1163;
int FEAT_GREATER_WEAPON_SPECIALIZATION_MORNINGSTAR      		= 1164;
int FEAT_GREATER_WEAPON_SPECIALIZATION_QUARTERSTAFF     		= 1165;
int FEAT_GREATER_WEAPON_SPECIALIZATION_SHORTSPEAR       		= 1166;
int FEAT_GREATER_WEAPON_SPECIALIZATION_SICKLE           		= 1167;
int FEAT_GREATER_WEAPON_SPECIALIZATION_SLING            		= 1168;
int FEAT_GREATER_WEAPON_SPECIALIZATION_UNARMED          		= 1169;
int FEAT_GREATER_WEAPON_SPECIALIZATION_LONGBOW          		= 1170;
int FEAT_GREATER_WEAPON_SPECIALIZATION_SHORTBOW         		= 1171;
int FEAT_GREATER_WEAPON_SPECIALIZATION_SHORTSWORD       		= 1172;
int FEAT_GREATER_WEAPON_SPECIALIZATION_RAPIER           		= 1173;
int FEAT_GREATER_WEAPON_SPECIALIZATION_SCIMITAR         		= 1174;
int FEAT_GREATER_WEAPON_SPECIALIZATION_LONGSWORD        		= 1175;
int FEAT_GREATER_WEAPON_SPECIALIZATION_GREATSWORD       		= 1176;
int FEAT_GREATER_WEAPON_SPECIALIZATION_HANDAXE          		= 1177;
int FEAT_GREATER_WEAPON_SPECIALIZATION_THROWINGAXE      		= 1178;
int FEAT_GREATER_WEAPON_SPECIALIZATION_BATTLEAXE        		= 1179;
int FEAT_GREATER_WEAPON_SPECIALIZATION_GREATAXE         		= 1180;
int FEAT_GREATER_WEAPON_SPECIALIZATION_HALBERD          		= 1181;
int FEAT_GREATER_WEAPON_SPECIALIZATION_LIGHTHAMMER      		= 1182;
int FEAT_GREATER_WEAPON_SPECIALIZATION_LIGHTFLAIL       		= 1183;
int FEAT_GREATER_WEAPON_SPECIALIZATION_WARHAMMER        		= 1184;
int FEAT_GREATER_WEAPON_SPECIALIZATION_HEAVYFLAIL       		= 1185;
int FEAT_GREATER_WEAPON_SPECIALIZATION_KAMA             		= 1186;
int FEAT_GREATER_WEAPON_SPECIALIZATION_KUKRI            		= 1187;
int FEAT_GREATER_WEAPON_SPECIALIZATION_SHURIKEN         		= 1188;
int FEAT_GREATER_WEAPON_SPECIALIZATION_SCYTHE           		= 1189;
int FEAT_GREATER_WEAPON_SPECIALIZATION_KATANA           		= 1190;
int FEAT_GREATER_WEAPON_SPECIALIZATION_BASTARDSWORD     		= 1191;
int FEAT_GREATER_WEAPON_SPECIALIZATION_DIREMACE         		= 1192;
int FEAT_GREATER_WEAPON_SPECIALIZATION_DOUBLEAXE        		= 1193;
int FEAT_GREATER_WEAPON_SPECIALIZATION_TWOBLADEDSWORD   		= 1194;
int FEAT_GREATER_WEAPON_SPECIALIZATION_DWAXE		  		= 1195;
int FEAT_GREATER_WEAPON_SPECIALIZATION_WHIP		  		= 1196;
int FEAT_GREATER_WEAPON_SPECIALIZATION_CREATURE			= 1197;
int FEAT_IMPROVED_FAVORED_ENEMY_DWARF			  		= 1198;
int FEAT_IMPROVED_FAVORED_ENEMY_ELF                     		= 1199;
int FEAT_IMPROVED_FAVORED_ENEMY_GNOME                   		= 1200;
int FEAT_IMPROVED_FAVORED_ENEMY_HALFLING                		= 1201;
int FEAT_IMPROVED_FAVORED_ENEMY_HALFELF                 		= 1202;
int FEAT_IMPROVED_FAVORED_ENEMY_HALFORC                 		= 1203;
int FEAT_IMPROVED_FAVORED_ENEMY_HUMAN                   		= 1204;
int FEAT_IMPROVED_FAVORED_ENEMY_ABERRATION              		= 1205;
int FEAT_IMPROVED_FAVORED_ENEMY_ANIMAL                  		= 1206;
int FEAT_IMPROVED_FAVORED_ENEMY_BEAST                   		= 1207;
int FEAT_IMPROVED_FAVORED_ENEMY_CONSTRUCT               		= 1208;
int FEAT_IMPROVED_FAVORED_ENEMY_DRAGON                  		= 1209;
int FEAT_IMPROVED_FAVORED_ENEMY_GOBLINOID               		= 1210;
int FEAT_IMPROVED_FAVORED_ENEMY_MONSTROUS               		= 1211;
int FEAT_IMPROVED_FAVORED_ENEMY_ORC                     		= 1212;
int FEAT_IMPROVED_FAVORED_ENEMY_REPTILIAN               		= 1213;
int FEAT_IMPROVED_FAVORED_ENEMY_ELEMENTAL               		= 1214;
int FEAT_IMPROVED_FAVORED_ENEMY_FEY                     		= 1215;
int FEAT_IMPROVED_FAVORED_ENEMY_GIANT                   		= 1216;
int FEAT_IMPROVED_FAVORED_ENEMY_MAGICAL_BEAST           		= 1217;
int FEAT_IMPROVED_FAVORED_ENEMY_OUTSIDER                		= 1218;
int FEAT_IMPROVED_FAVORED_ENEMY_SHAPECHANGER            		= 1219;
int FEAT_IMPROVED_FAVORED_ENEMY_UNDEAD                  		= 1220;
int FEAT_IMPROVED_FAVORED_ENEMY_VERMIN                  		= 1221;
int FEAT_FAVORED_POWER_ATTACK_DWARF				  	= 1222;
int FEAT_FAVORED_POWER_ATTACK_GNOME					= 1223;
int FEAT_FAVORED_POWER_ATTACK_ELF					= 1224;
int FEAT_FAVORED_POWER_ATTACK_HALFLING					= 1225;
int FEAT_FAVORED_POWER_ATTACK_HALFELF					= 1226;
int FEAT_FAVORED_POWER_ATTACK_HALFORC					= 1227;
int FEAT_FAVORED_POWER_ATTACK_HUMAN					= 1228;
int FEAT_FAVORED_POWER_ATTACK_ABERRATION				= 1229;
int FEAT_FAVORED_POWER_ATTACK_ANIMAL					= 1230;
int FEAT_FAVORED_POWER_ATTACK_BEAST					= 1231;
int FEAT_FAVORED_POWER_ATTACK_CONSTRUCT				= 1232;
int FEAT_FAVORED_POWER_ATTACK_DRAGON					= 1233;
int FEAT_FAVORED_POWER_ATTACK_GOBLINOID				= 1234;
int FEAT_FAVORED_POWER_ATTACK_MONSTROUS				= 1235;
int FEAT_FAVORED_POWER_ATTACK_ORC					= 1236;
int FEAT_FAVORED_POWER_ATTACK_REPTILIAN				= 1237;
int FEAT_FAVORED_POWER_ATTACK_ELEMENTAL				= 1238;
int FEAT_FAVORED_POWER_ATTACK_FEY					= 1239;
int FEAT_FAVORED_POWER_ATTACK_GIANT					= 1240;
int FEAT_FAVORED_POWER_ATTACK_MAGICAL_BEAST				= 1241;
int FEAT_FAVORED_POWER_ATTACK_OUTSIDER					= 1242;
int FEAT_FAVORED_POWER_ATTACK_SHAPECHANGER				= 1243;
int FEAT_FAVORED_POWER_ATTACK_UNDEAD					= 1244;
int FEAT_FAVORED_POWER_ATTACK_VERMIN					= 1245;
int FEAT_PRACTICED_SPELLCASTER_BARD					= 1246;
int FEAT_PRACTICED_SPELLCASTER_CLERIC					= 1247;
int FEAT_PRACTICED_SPELLCASTER_DRUID					= 1248;
int FEAT_PRACTICED_SPELLCASTER_PALADIN					= 1249;
int FEAT_PRACTICED_SPELLCASTER_RANGER					= 1250;
int FEAT_PRACTICED_SPELLCASTER_SORCERER				= 1251;
int FEAT_PRACTICED_SPELLCASTER_WIZARD					= 1252;
int FEAT_GREATER_RESILIENCY						= 1253;
int FEAT_COSMOPOLITAN_CONCENTRATION					= 1254;
int FEAT_COSMOPOLITAN_DISABLETRAP					= 1255;
int FEAT_COSMOPOLITAN_DISCIPLINE					= 1256;
int FEAT_COSMOPOLITAN_HEAL						= 1257;
int FEAT_COSMOPOLITAN_HIDE						= 1258;
int FEAT_COSMOPOLITAN_LISTEN						= 1259;
int FEAT_COSMOPOLITAN_LORE						= 1260;
int FEAT_COSMOPOLITAN_MOVESILENTLY					= 1261;
int FEAT_COSMOPOLITAN_OPENLOCK						= 1262;
int FEAT_COSMOPOLITAN_PARRY						= 1263;
int FEAT_COSMOPOLITAN_PERFORM						= 1264;
int FEAT_COSMOPOLITAN_DIPLOMACY					= 1265;
int FEAT_COSMOPOLITAN_SLEIGHT_OF_HAND					= 1266;
int FEAT_COSMOPOLITAN_SEARCH						= 1267;
int FEAT_COSMOPOLITAN_SETTRAP						= 1268;
int FEAT_COSMOPOLITAN_SPELLCRAFT					= 1269;
int FEAT_COSMOPOLITAN_SPOT						= 1270;
int FEAT_COSMOPOLITAN_TAUNT						= 1271;
int FEAT_COSMOPOLITAN_USEMAGICDEVICE					= 1272;
int FEAT_COSMOPOLITAN_APPRAISE						= 1273;
int FEAT_COSMOPOLITAN_TUMBLE						= 1274;
int FEAT_COSMOPOLITAN_CRAFT_TRAP					= 1275;
int FEAT_COSMOPOLITAN_BLUFF						= 1276;
int FEAT_COSMOPOLITAN_INTIMIDATE					= 1277;
int FEAT_COSMOPOLITAN_CRAFT_ARMOR					= 1278;
int FEAT_COSMOPOLITAN_CRAFT_WEAPON					= 1279;
int FEAT_COSMOPOLITAN_CRAFT_ALCHEMY					= 1280;
int FEAT_COSMOPOLITAN_RIDE						= 1281;
int FEAT_COSMOPOLITAN_SURVIVAL						= 1282;
int FEAT_EXTRA_SLOT_BARD_LEVEL0					= 1283;
int FEAT_EXTRA_SLOT_BARD_LEVEL1					= 1284;
int FEAT_EXTRA_SLOT_BARD_LEVEL2					= 1285;
int FEAT_EXTRA_SLOT_BARD_LEVEL3					= 1286;
int FEAT_EXTRA_SLOT_BARD_LEVEL4					= 1287;
int FEAT_EXTRA_SLOT_BARD_LEVEL5					= 1288;
int FEAT_EXTRA_SLOT_CLERIC_LEVEL0					= 1289;
int FEAT_EXTRA_SLOT_CLERIC_LEVEL1					= 1290;
int FEAT_EXTRA_SLOT_CLERIC_LEVEL2					= 1291;
int FEAT_EXTRA_SLOT_CLERIC_LEVEL3					= 1292;
int FEAT_EXTRA_SLOT_CLERIC_LEVEL4					= 1293;
int FEAT_EXTRA_SLOT_CLERIC_LEVEL5					= 1294;
int FEAT_EXTRA_SLOT_CLERIC_LEVEL6					= 1295;
int FEAT_EXTRA_SLOT_CLERIC_LEVEL7					= 1296;
int FEAT_EXTRA_SLOT_CLERIC_LEVEL8					= 1297;
int FEAT_EXTRA_SLOT_DRUID_LEVEL0					= 1298;
int FEAT_EXTRA_SLOT_DRUID_LEVEL1					= 1299;
int FEAT_EXTRA_SLOT_DRUID_LEVEL2					= 1300;
int FEAT_EXTRA_SLOT_DRUID_LEVEL3					= 1301;
int FEAT_EXTRA_SLOT_DRUID_LEVEL4					= 1302;
int FEAT_EXTRA_SLOT_DRUID_LEVEL5					= 1303;
int FEAT_EXTRA_SLOT_DRUID_LEVEL6					= 1304;
int FEAT_EXTRA_SLOT_DRUID_LEVEL7					= 1305;
int FEAT_EXTRA_SLOT_DRUID_LEVEL8					= 1306;
int FEAT_EXTRA_SLOT_PALADIN_LEVEL1					= 1307;
int FEAT_EXTRA_SLOT_PALADIN_LEVEL2					= 1308;
int FEAT_EXTRA_SLOT_PALADIN_LEVEL3					= 1309;
int FEAT_EXTRA_SLOT_RANGER_LEVEL1					= 1310;
int FEAT_EXTRA_SLOT_RANGER_LEVEL2					= 1311;
int FEAT_EXTRA_SLOT_RANGER_LEVEL3					= 1312;
int FEAT_EXTRA_SLOT_SORCERER_LEVEL0					= 1313;
int FEAT_EXTRA_SLOT_SORCERER_LEVEL1					= 1314;
int FEAT_EXTRA_SLOT_SORCERER_LEVEL2					= 1315;
int FEAT_EXTRA_SLOT_SORCERER_LEVEL3					= 1316;
int FEAT_EXTRA_SLOT_SORCERER_LEVEL4					= 1317;
int FEAT_EXTRA_SLOT_SORCERER_LEVEL5					= 1318;
int FEAT_EXTRA_SLOT_SORCERER_LEVEL6					= 1319;
int FEAT_EXTRA_SLOT_SORCERER_LEVEL7					= 1320;
int FEAT_EXTRA_SLOT_SORCERER_LEVEL8					= 1321;
int FEAT_EXTRA_SLOT_WIZARD_LEVEL0					= 1322;
int FEAT_EXTRA_SLOT_WIZARD_LEVEL1					= 1323;
int FEAT_EXTRA_SLOT_WIZARD_LEVEL2					= 1324;
int FEAT_EXTRA_SLOT_WIZARD_LEVEL3					= 1325;
int FEAT_EXTRA_SLOT_WIZARD_LEVEL4					= 1326;
int FEAT_EXTRA_SLOT_WIZARD_LEVEL5					= 1327;
int FEAT_EXTRA_SLOT_WIZARD_LEVEL6					= 1328;
int FEAT_EXTRA_SLOT_WIZARD_LEVEL7					= 1329;
int FEAT_EXTRA_SLOT_WIZARD_LEVEL8					= 1330;
int FEAT_SKILL_FOCUS_CRAFT_ALCHEMY					= 1331;
int FEAT_SKILL_FOCUS_RIDE						= 1332;
int FEAT_SKILL_FOCUS_SURVIVAL						= 1333;
int FEAT_EPIC_SKILL_FOCUS_CRAFT_ALCHEMY				= 1334;
int FEAT_EPIC_SKILL_FOCUS_RIDE						= 1335;
int FEAT_EPIC_SKILL_FOCUS_SURVIVAL					= 1336;
int FEAT_DASH								= 1337;
int FEAT_DIVINE_RESISTANCE						= 1338;
int FEAT_ELEPHANTS_HIDE						= 1339;
int FEAT_EXTEND_RAGE							= 1340;
int FEAT_EXTRA_RAGE							= 1341;
int FEAT_EXTRA_WILD_SHAPE						= 1342;
int FEAT_OAKEN_RESILIENCE						= 1343;
int FEAT_POWER_CRITICAL_CLUB						= 1344;
int FEAT_POWER_CRITICAL_DAGGER					        = 1345;
int FEAT_POWER_CRITICAL_DART					        = 1346;
int FEAT_POWER_CRITICAL_HEAVYCROSSBOW					= 1347;
int FEAT_POWER_CRITICAL_LIGHTCROSSBOW					= 1348;
int FEAT_POWER_CRITICAL_LIGHTMACE					= 1349;
int FEAT_POWER_CRITICAL_MORNINGSTAR					= 1350;
int FEAT_POWER_CRITICAL_QUARTERSTAFF					= 1351;
int FEAT_POWER_CRITICAL_SHORTSPEAR					= 1352;
int FEAT_POWER_CRITICAL_SICKLE						= 1353;
int FEAT_POWER_CRITICAL_SLING						= 1354;
int FEAT_POWER_CRITICAL_UNARMED					= 1355;
int FEAT_POWER_CRITICAL_LONGBOW					= 1356;
int FEAT_POWER_CRITICAL_SHORTBOW					= 1357;
int FEAT_POWER_CRITICAL_SHORTSWORD					= 1358;
int FEAT_POWER_CRITICAL_RAPIER						= 1359;
int FEAT_POWER_CRITICAL_SCIMITAR					= 1360;
int FEAT_POWER_CRITICAL_LONGSWORD					= 1361;
int FEAT_POWER_CRITICAL_GREATSWORD					= 1362;
int FEAT_POWER_CRITICAL_HANDAXE					= 1363;
int FEAT_POWER_CRITICAL_THROWINGAXE					= 1364;
int FEAT_POWER_CRITICAL_BATTLEAXE					= 1365;
int FEAT_POWER_CRITICAL_GREATAXE					= 1366;
int FEAT_POWER_CRITICAL_HALBERD					= 1367;
int FEAT_POWER_CRITICAL_LIGHTHAMMER					= 1368;
int FEAT_POWER_CRITICAL_LIGHTFLAIL					= 1369;
int FEAT_POWER_CRITICAL_WARHAMMER					= 1370;
int FEAT_POWER_CRITICAL_HEAVYFLAIL					= 1371;
int FEAT_POWER_CRITICAL_KAMA						= 1372;
int FEAT_POWER_CRITICAL_KUKRI						= 1373;
int FEAT_POWER_CRITICAL_SHURIKEN					= 1374;
int FEAT_POWER_CRITICAL_SCYTHE						= 1375;
int FEAT_POWER_CRITICAL_KATANA						= 1376;
int FEAT_POWER_CRITICAL_BASTARDSWORD					= 1377;
int FEAT_POWER_CRITICAL_DIREMACE					= 1378;
int FEAT_POWER_CRITICAL_DOUBLEAXE					= 1379;
int FEAT_POWER_CRITICAL_TWOBLADEDSWORD					= 1380;
int FEAT_POWER_CRITICAL_DWAXE						= 1381;
int FEAT_POWER_CRITICAL_WHIP						= 1382;
int FEAT_POWER_CRITICAL_CREATURE					= 1383;
int FEAT_SACRED_VENGEANCE						= 1384;
int FEAT_SELF_SUFFICIENT						= 1385;
int FEAT_DAMAGE_REDUCTION5						= 1386;
int FEAT_TRAP_SENSE_1							= 1387;
int FEAT_TRAP_SENSE_2							= 1388;
int FEAT_TRAP_SENSE_3							= 1389;
int FEAT_TRAP_SENSE_4							= 1390;
int FEAT_TRAP_SENSE_5							= 1391;
int FEAT_TRAP_SENSE_6							= 1392;
int FEAT_SWIFT_TRACKER							= 1393;
int FEAT_IMPROVED_UNCANNY_DODGE					= 1394;
int FEAT_HIDE_IN_PLAIN_SIGHT_OUTDOORS					= 1395;
int FEAT_GREATER_RAGE							= 1396;
int FEAT_SPECIAL_MOUNT							= 1397;
int FEAT_INDOMITABLE_WILL						= 1398;
int FEAT_WILD_EMPATHY							= 1399;
int FEAT_SMITE_EVIL_2							= 1400;
int FEAT_SMITE_EVIL_3							= 1401;
int FEAT_SMITE_EVIL_4							= 1402;
int FEAT_SMITE_EVIL_5							= 1403;
int FEAT_REMOVE_DISEASE_2						= 1404;
int FEAT_REMOVE_DISEASE_3						= 1405;
int FEAT_REMOVE_DISEASE_4						= 1406;
int FEAT_REMOVE_DISEASE_5						= 1407;

int FEAT_ELDRITCH_BLAST_1						= 1411;
int FEAT_ELDRITCH_BLAST_2						= 1412;
int FEAT_ELDRITCH_BLAST_3						= 1413;
int FEAT_ELDRITCH_BLAST_4						= 1414;
int FEAT_ELDRITCH_BLAST_5						= 1415;
int FEAT_ELDRITCH_BLAST_6						= 1416;
int FEAT_ELDRITCH_BLAST_7						= 1417;
int FEAT_ELDRITCH_BLAST_8						= 1418;
int FEAT_ELDRITCH_BLAST_9						= 1419;
int FEAT_DAMAGE_REDUCTION_COLD_IRON_1					= 1420;
int FEAT_DAMAGE_REDUCTION_COLD_IRON_2					= 1421;
int FEAT_DAMAGE_REDUCTION_COLD_IRON_3					= 1422;
int FEAT_DAMAGE_REDUCTION_COLD_IRON_4					= 1423;
int FEAT_DAMAGE_REDUCTION_COLD_IRON_5					= 1424;
int FEAT_DETECT_MAGIC							= 1425;
int FEAT_DECEIVE_ITEM							= 1426;
int FEAT_FIENDISH_RESILIENCE_1						= 1427;
int FEAT_FIENDISH_RESILIENCE_2						= 1428;
int FEAT_FIENDISH_RESILIENCE_5						= 1429;
int FEAT_IMBUE_ITEM							= 1430;
int FEAT_ENHANCED_SPECIAL_MOUNT					= 1431;
int FEAT_MOUNTED_WPN_BONUS_LANCE_1					= 1432;
int FEAT_MOUNTED_WPN_BONUS_LANCE_2					= 1433;
int FEAT_MOUNTED_WPN_BONUS_LANCE_3					= 1434;
int FEAT_MOUNTED_WPN_BONUS_SWORD_1					= 1435;
int FEAT_MOUNTED_WPN_BONUS_SWORD_2					= 1436;
int FEAT_MOUNTED_WPN_BONUS_SWORD_3					= 1437;
int FEAT_RIDE_BONUS_1							= 1438;
int FEAT_RIDE_BONUS_2							= 1439;
int FEAT_RIDE_BONUS_3							= 1440;
int FEAT_RIDE_BONUS_4							= 1441;
int FEAT_COURTLY_KNOWLEDGE						= 1442;
int FEAT_DEADLY_CHARGE							= 1443;
int FEAT_ENHANCED_MOUNT_SPEED						= 1444;
int FEAT_FULL_MOUNTED_ATTACK						= 1445;
int FEAT_UNSTOPPABLE_CHARGE						= 1446;
int FEAT_FRENZY_1							= 1447;
int FEAT_FRENZY_2							= 1448;
int FEAT_FRENZY_3							= 1449;
int FEAT_FRENZY_4							= 1450;
int FEAT_FRENZY_5							= 1451;
int FEAT_FRENZY_6							= 1452;
int FEAT_FRENZY_7							= 1453;
int FEAT_FRENZY_8							= 1454;
int FEAT_FRENZY_9							= 1455;
int FEAT_FRENZY_10							= 1456;
int FEAT_SUPREME_CLEAVE						= 1457;
int FEAT_DEATHLESS_FRENZY						= 1458;
int FEAT_ENHANCED_POWER_ATTACK						= 1459;
int FEAT_INSPIRE_FRENZY_1						= 1460;
int FEAT_INSPIRE_FRENZY_2						= 1461;
int FEAT_INSPIRE_FRENZY_3						= 1462;
int FEAT_GREATER_FRENZY						= 1463;
int FEAT_SUPREME_POWER_ATTACK						= 1464;
int FEAT_SWIFT_AND_SILENT						= 1465;
int FEAT_BARDSONG_INSPIRE_COURAGE					= 1466;
int FEAT_BARDSONG_INSPIRE_COMPETENCE					= 1467;
int FEAT_BARDSONG_INSPIRE_DEFENSE					= 1468;
int FEAT_BARDSONG_INSPIRE_REGENERATION					= 1469;
int FEAT_BARDSONG_INSPIRE_TOUGHNESS					= 1470;
int FEAT_BARDSONG_INSPIRE_SLOWING					= 1471;
int FEAT_BARDSONG_INSPIRE_JARRING					= 1472;
int FEAT_BARDSONG_COUNTERSONG						= 1473;
int FEAT_BARDSONG_FASCINATE						= 1474;
int FEAT_BARDSONG_HAVEN_SONG						= 1475;
int FEAT_BARDSONG_CLOUD_MIND						= 1476;
int FEAT_BARDSONG_IRONSKIN_CHANT					= 1477;
int FEAT_BARDSONG_SONG_OF_FREEDOM					= 1478;
int FEAT_BARDSONG_INSPIRE_HEROICS					= 1479;
int FEAT_BARDSONG_INSPIRE_LEGION					= 1480;
int FEAT_BARDSONG_LEAVETAKINGS						= 1481;
int FEAT_BARDSONG_THE_SPIRIT_OF_THE_WOOD				= 1482;
int FEAT_BARDSONG_THE_FALL_OF_ZEEAIRE					= 1483;
int FEAT_BARDSONG_THE_BATTLE_OF_HIGHCLIFF				= 1484;
int FEAT_BARDSONG_THE_SIEGE_OF_CROSSROAD_KEEP				= 1485;
int FEAT_BARDSONG_A_TALE_OF_HEROES					= 1486;
int FEAT_BARDSONG_THE_TINKERS_SONG					= 1487;
int FEAT_BARDSONG_DIRGE_OF_ANCIENT_ILLEFARN				= 1488;
int FEAT_BARDSONG_SONG_OF_AGES						= 1489;

int FEAT_EPITHET_AGENT_OF_THE_WOOD				        = 1680;
int FEAT_EPITHET_BROTHER_OF_THE_WOOD			                = 1681;
int FEAT_EPITHET_SISTER_OF_THE_WOOD				        = 1682;
int FEAT_EPITHET_DREAD_LORD_OF_THE_KEEP			        = 1683;
int FEAT_EPITHET_EXPLORER						= 1684;
int FEAT_EPITHET_INFERNAL_BARGAINING			                = 1685;
int FEAT_EPITHET_LAWBRINGER					        = 1686;
int FEAT_EPITHET_MASTER_OF_ELEMENTS			                = 1687;
int FEAT_EPITHET_MASTER_OF_EARTH				        = 1688;
int FEAT_EPITHET_MASTER_OF_AIR					        = 1689;
int FEAT_EPITHET_MASTER_OF_FIRE				        = 1690;
int FEAT_EPITHET_MASTER_OF_WATER				        = 1691;
int FEAT_EPITHET_MASTER_OF_THE_SUN_SOUL_1		                = 1692;
int FEAT_EPITHET_MASTER_OF_THE_SUN_SOUL_2		                = 1693;
int FEAT_EPITHET_PATHSTALKER					        = 1694;
int FEAT_EPITHET_SECRET_OF_THE_WAY_OF_SWORDS	                        = 1695;
int FEAT_EPITHET_STUDENT_OF_THE_WAY_OF_SWORDS	                        = 1696;
int FEAT_EPITHET_WARDERN_OF_THE_KEEP			                = 1697;
int FEAT_EPITHET_FIRESTARTER					        = 1698;
int FEAT_EPITHET_HARBORMAN						= 1699;
int FEAT_EPITHET_KALACH_CHA_1				                = 1700;
int FEAT_EPITHET_ORC_SLAYER						= 1701;
int FEAT_EPITHET_SHADOW_THIEF_RANK_GRUNT		                = 1702;
int FEAT_EPITHET_SHADOW_THIEF_RANK_THUG			        = 1703;
int FEAT_EPITHET_SHADOW_THIEF_RANK_OPERATIVE	                        = 1704;
int FEAT_EPITHET_WATCH_RANK_RECRUIT				        = 1705;
int FEAT_EPITHET_WATCH_RANK_PATROLMAN			                = 1706;
int FEAT_EPITHET_WATCH_RANK_SERGEANT			                = 1707;
int FEAT_EPITHET_CAPTAIN_OF_CROSSROAD_KEEP		                = 1708;
int FEAT_EPITHET_MASTER_ORATOR					        = 1709;
int FEAT_EPITHET_SQUIRE_OF_NEVERWINTER			                = 1710;
int FEAT_EPITHET_BUTCHER_OF_EMBER				        = 1711;
int FEAT_EPITHET_WRONGFULLY_ACCUSED				        = 1712;
int FEAT_EPITHET_DEFENDER_OF_THE_KEEP			                = 1713;
int FEAT_EPITHET_DRAGONSLAYER					        = 1714;
int FEAT_EPITHET_KNIGHT_OF_THE_REALM			                = 1715;
int FEAT_EPITHET_MASTER_OF_THE_BROKEN_BLADE		                = 1716;
int FEAT_BACKGROUND_BULLY						= 1717;
int FEAT_BACKGROUND_COMPLEX						= 1718;
int FEAT_BACKGROUND_DEVOUT						= 1719;
int FEAT_BACKGROUND_FARMER						= 1719; Should be 1720
int FEAT_BACKGROUND_LADYS_MAN					        = 1721;
int FEAT_BACKGROUND_THE_FLIRT					        = 1722;
int FEAT_BACKGROUND_MILITIA						= 1723;
int FEAT_BACKGROUND_NATURAL_LEADER				        = 1724;
int FEAT_BACKGROUND_TALE_TELLER				        = 1725;
int FEAT_BACKGROUND_TROUBLE_MAKER				        = 1726;
int FEAT_BACKGROUND_WILD_CHILD					        = 1727;
int FEAT_BACKGROUND_WIZARDS_APPRENTICE			                = 1728;
int FEAT_COMBATSTYLE_RANGER_DUAL_WIELD					= 1729;
int FEAT_COMBATSTYLE_RANGER_ARCHERY					= 1730;
int FEAT_COMBATSTYLE_RANGER_ARCHERY_RAPID_SHOT				= 1731;
int FEAT_COMBATSTYLE_RANGER_ARCHERY_MANY_SHOT				= 1732;
int FEAT_COMBATSTYLE_RANGER_ARCHERY_IMPROVED_RAPID_SHOT		= 1733;
 int FEAT_COMBATSTYLE_RANGER_DUAL_WIELD_TWO_WEAPON_FIGHTING		= 1734;
int FEAT_COMBATSTYLE_RANGER_DUAL_WIELD_IMPROVED_TWO_WEAPON_FIGHTING	= 1735;
int FEAT_COMBATSTYLE_RANGER_DUAL_WIELD_GREATER_TWO_WEAPON_FIGHTING	= 1736;
int FEAT_CANNY_DEFENSE				                        = 1737;
int FEAT_ENHANCED_MOBILITY			                        = 1738;
int FEAT_GRACE						                = 1739;
int FEAT_PRECISE_STRIKE				                = 1740;
int FEAT_FLOURISH					                = 1741;
int FEAT_ELABORATE_PARRY			                        = 1742;
int FEAT_IMPROVED_REACTION			                        = 1743;
int FEAT_CLEANSING_NOVA				                = 1744;
int FEAT_SHINING_SHIELD				                = 1745;
int FEAT_SOOTHING_LIGHT				                = 1746;
int FEAT_AURORA_CHAIN				                        = 1747; NEW

int FEAT_IMMUNITY_PHANTASMS                                             = 1752;	// AFW-OEI 04/20/2006

int FEAT_EPITHET_NEVERWINTER_NINE				        = 1760;

int FEAT_EPITHET_MERCHANTS_FRIEND		                        = 1764;
int FEAT_EPITHET_BLESSED_OF_WAUKEEN		                        = 1765;

int FEAT_TIRELESS_RAGE	                                                = 1769;

int FEAT_EPITHET_SHADOWTHIEFAMN					= 1771;
int FEAT_ABLE_LEARNER                                                  = 1774; 
int FEAT_WEB_OF_PURITY				                        = 1775;

int FEAT_EPITHET_KALACH_CHA_2                                           = 1823;
int FEAT_EPITHET_KALACH_CHA_3                                           = 1824;

int FEAT_TOUCH_OF_ILTKAZAR	                                        = 1856;	// AFW-OEI 08/16/2006

int FEAT_INVALID                                                        = 65535;

-- REMOVED CONSTANTS --
int FEAT_AMBIDEXTERITY
int FEAT_BLINDSIGHT_5_FEET
int FEAT_BLINDSIGHT_10_FEET
int FEAT_BLINDSIGHT_60_FEET
int FEAT_EXPERTISE
int FEAT_EYE_OF_GRUUMSH_BLINDING_SPITTLE
int FEAT_EYE_OF_GRUUMSH_BLINDING_SPITTLE_2
int FEAT_EYE_OF_GRUUMSH_COMMAND_THE_HORDE
int FEAT_EYE_OF_GRUUMSH_RITUAL_SCARRING
int FEAT_EYE_OF_GRUUMSH_SIGHT_OF_GRUUMSH
int FEAT_EYE_OF_GRUUMSH_SWING_BLINDLY
int FEAT_IMPROVED_EXPERTISE
int FEAT_SHOU_DISCIPLE_DODGE_2
int FEAT_SHOU_DISCIPLE_DODGE_3
int FEAT_SHOU_DISCIPLE_MARTIAL_FLURRY_ANY
int FEAT_SHOU_DISCIPLE_MARTIAL_FLURRY_LIGHT
int FEAT_SKILL_FOCUS_PERSUADE
int FEAT_UNCANNY_DODGE_1

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