|Exodus: Shadows of the South|
|Type:||Roleplaying Persistent World|
Exodus: Shadows of the South is a Neverwinter Nights 2 persistent world project set in the Lands of Intrigue and Shining South of the Forgotten Realms. Exodus' game play is based on the D&D v.3.5 ruleset and is strongly role-play oriented. Play is designed for parties of 3-6 Player-Characters who interact in-character, and are led by a Dungeon Master in regularly scheduled campaign sessions. Exodus plans to offer a highly immersive articulation of the settings of Amn, Tethyr, and other southern Faerunian regional settings in a 'book' and 'chapters' model of epic story development.
Vision & ValuesEdit
Exodus' primary goal is to provide a highly immersive gaming environment that vividly brings a Forgotten Realms' Lands of Intrigues setting to life in impressive detail, and is rich in story material, with a heavy emphasis on intrigue. In order to accomplish that, Exodus will seek to strike a balance between good player density and adequate size and scope to the gameworld required for epic storytelling.
Exodus will be committed to delivering a high quality, immersive roleplaying experience for fans of D&D and the Forgotten Realms. The staff at Exodus plan to deliver an experience that is consistently exciting, high in adventure, and provides a continual supply of surprises and unexpected plot twists for its players and pledge never to lose sight of the importance of telling a great story.
Exodus is staffed by a group of people who all have a love for Forgotten Realms, Roleplaying and the Lands of Intrigue settings. The staff come from a range of places, ranging from America, to Europe to New Zealand. Exodus is constantly on the look for more Staff who have experience in scripting, building, DMing and modelling.