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Evil (domain)
This domain grants a cleric the following additions:
Contents |
Domain power
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Granted power: Clerics with this domain gain the ability to Turn Outsiders (on top of turning undead).
Spells
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| Level | Spell |
| 1 | |
| 2 | |
| 3 | |
| 4 | Evard's Black Tentacles |
| 5 | |
| 6 | |
| 7 | |
| 8 | |
| 9 | Weird |
NWN comparison
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- NWN1's spell list for the evil domain contained negative energy spells and has been changed entirely for NWN2.
3.5 comparison
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- Clerics in DnD 3.5 receive a Domain spell for every spell level.
- The original benefits of this domain are contained in the Hypertext SRD for comparison. SRD: Cleric Domains