Ethereal Jaunt
From NWN2Wiki
| Ethereal Jaunt | |
| Spell Information | |
| Spell level : | Innate level: 7, Cleric: 7, Sorcerer/Wizard: 7 |
|---|---|
| School : | Transmutation |
| Components : | Verbal and Somatic |
| Range : | Personal |
| Target/Area : | Caster |
| Duration : | 6 sec. * cLevel 1 Round (cLevel). |
| Save : | None |
[edit] Description
You become ethereal, meaning that no other creature can detect you. Attacking or performing a hostile action will make the etherealness vanish.
[edit] Notes
Etherealness allows the caster to remain unattackable, yet he remains visible. This is most useful for saving yourself and fleeing, as well as hiding while you summon monsters or cast non-hostile spells.
Categories: Spells | Transmutation spells | Spells missing icon | Spells missing pictures | Level 7 innate spells | Level 7 cleric spells | Cleric spells | Level 7 sorcerer/wizard spells | Sorcerer/wizard spells | Verbal and Somatic spells | Personal spells | Short duration spells | Spells without a save | Spells other/unknown spell resistance | Hostility rating unknown spell | Spells that can be Extended | Spells that can be Maximized
