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Is entropichusk
Entropic Husk
Spell Information
Spell level : Innate level: Epic
School : Conjuration
Components : Verbal and Somatic
Range : Touch
Target/Area : Creature touched
Duration : 20 Rounds
Save : Will negates (DC+5)
Spell resistance : No

Description[]

If you succeed at a melee touch attack, and the target fails the saving throw, its soul is instantly annihilated, and its body is animated by primal entropy. For the duration of the spell the creature becomes a juggernaut of destruction, gaining +8 bonus to Strength and Constitution, and randomly attacks former allies and enemies alike. After 20 rounds, the entropic force animating the creatures body burns itself out and the creature collapses into dust.

Gameplay notes[]

The affected creature simply dies when the effect expires.

If the target is immune to mind-affecting effects, a message will be displayed indicating such immunity. However, such creatures will still die after 20 rounds if they fail the save.

The in-game description incorrectly states that this spell is subject to spell resistance.

See also Epic Spell.

Acquisition[]

To learn this spell, a character must take the feat Epic Spell: Entropic Husk.

Type of feat: Epic

Prerequisite: Ability to cast 9th level spells[1], Spellcraft 31 ranks

Classes: Druid, Spirit Shaman, Wizard, Sorcerer, Warlock[2], Arcane Scholar of Candlekeep, Arcane Trickster, Eldritch Knight, Pale Master, Red Wizard, Stormlord

  1. Any level 9 spell qualifies, regardless of class. Any dark invocation also qualifies, regardless of its equivalent spell level.
  2. This feat may be taken on a Warlock level if, and only if, the character is able to cast dark invocations by virtue of actual Warlock levels alone (Hellfire Warlock levels do not count towards satisfying this requirement). This is because there are actually two feats corresponding to this epic spell: one for warlocks and one for non-warlocks. It should be noted that no character will ever be eligible for both feats due to the character level cap of 30.
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