Eldritch Chain | |
Spell Information | |
Spell level : | Innate level: 4, Warlock: Lesser |
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Descriptor(s) : | Blast shape |
Components : | Somatic |
Range : | Long |
Target/Area : | Colossal, 1 target + 1 / 5 levels |
Duration : | Instantaneous |
Save : | None |
Spell resistance : | Yes |
Description[]
This blast shape invocation allows you to improve your eldritch blast by turning it into an arc of energy that "jumps" from the first target to others. An eldritch chain can jump to one or more additional targets within 30 feet of the first target, making additional ranged touch attacks and dealing damage to the secondary targets if successful. The chain will automatically attempt to jump to additional target per five caster levels, so you can strike two additional targets at 10th level, three additional targets at 15th level, four additional targets at 20th level, five additional targets at 25th level, and six additional targets at 30th level. The additional targets are chosen by the whim of the eldritch power, the caster cannot control where the chain jumps. Each new target must be within 30 feet of the previous one and you can hit the same creature more than once with the eldritch chain. If you miss any target in the chain, the eldritch chain attack ends there.
Bug Notes[]
Not so much a bug as a description oversight, this shape matches its pen and paper version in that additional targets after the first only take half damage. As in, the first target is struck for full blast damage while a second target struck would only take half the standard blast damage.
It does not actually scales past caster level 20 and thus won't ever strike more than four additional targets.
Pen and Paper Comparison[]
In pen and paper the impact from damaging blast effects such as Brimstone Blast are also halved when striking targets other than the first, but this is a scripting impracticality.