This is one of my favourite builds. That was just a try to maximise armor class of a hero.
So you can see the result. I ended the Official campaign with 70+ AC, and planed to have 85+ AC to the end of MotB. But the game steal some of my AC bonuses, so i've seen just 82AC
Pros
- Extremely high AC
- Good AB (buffed)
- Exellent onehanded damage output
- Flexible in creation (you can have a diplomat or a pvp melee build)
Cons
- Low number of attacks
- Rely on buffs (and they are very tedious)
Character Creation
Initial Values |
Final Values | |
STR | 16 | 22 |
DEX | 12 | 27 |
CON | 8 | 10 |
INT | 12 | 12 |
WIS | 14 | 8 |
CHA | 18 | 22 |
Base attack bonus | 26 | |
Fortitude save | 26 | |
Reflex save | 28 | |
Will save | 20 | |
Spell resistance | 41 | |
Hit Points | 320 | |
Natural AC | 24 |
- Race: Aasimar
- Classes: Cleric 8, Bard 8, Red Dragon Disciple 10, Palemaster 4
- Cleric Domains: Water, Strenght
- Build Nature: Pvm, PvP
- Alignment: Chaotic Evil
- Deity: Any
Background: Devout
Character Progression
Very quick progression, easy access to many useful feats, can become ridiculously hard to hit
CL | Class | Feat | Bonus/Class Feats | Attributes |
1 | Bard | Luck of heroes | ||
2 | Cleric | |||
3 | Bard | Power Attack | ||
4 | Cleric | Charisma +1 | ||
5 | Swashbuckler | Insightful strike | ||
6 | Red Dragon Disciple | Tower Shield proficiency | ||
7 | Red Dragon Disciple | |||
8 | Red Dragon Disciple | Charisma +1 | ||
9 | Red Dragon Disciple | Dodge | ||
10 | Red Dragon Disciple | |||
11 | Red Dragon Disciple | |||
12 | Red Dragon Disciple | Combat Expertise | Charisma +1 | |
13 | Red Dragon Disciple | |||
14 | Red Dragon Disciple | |||
15 | Red Dragon Disciple | Improved Combat Expertise | ||
16 | Swashbuckler | Charisma +1 | ||
17 | Swashbuckler | Swashbuckler dodge +1 | ||
18 | Swashbuckler | |||
19 | Swashbuckler | Mobility | ||
20 | Swashbuckler | Improved Flanking | Charisma +1 | |
21 | Swashbuckler | Epic Divine Might | ||
22 | Swashbuckler | Swashbuckler Dodge +2 | ||
23 | Swashbuckler | Great Charisma | Grace+2, Lucky | |
24 | Swashbuckler | Charisma +1 | ||
25 | Swashbuckler | Great Charisma | Acrobatic Skill Mastery | |
26 | Swashbuckler | Weakening Critical | ||
27 | Swashbuckler | Great Charisma | Swashbuckler Dodge +3 | |
28 | Swashbuckler | Strenght +1 | ||
29 | Swashbuckler | Improved Critical, Rapier | Slippery Mind | |
30 | Swashbuckler |