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Creature FX textures

From NWN2Wiki

Original Texture

The following is a reference chart for the available texturing options. A creature’s original texture can be significantly changed by applying base visual effects. This value can be found under the Properties tab for a creature, in the Appearance category.

These examples are shown on a Blade Golem. FX texturing can be applied to almost any creature (excluding air, water & fire elementals).


[edit] Example FX Textures

sp_spiderskin
sp_barkskin
sp_ironbody
fx_ironskin chant_hit
sp_stoneskin
sp_tortise_shell
fx_camouflage
fx_ethereal