Combust
From NWN2Wiki
| Combust | |
| Spell Information | |
| Spell level : | Innate level: 2, Sorcerer/Wizard: 2 |
|---|---|
| School : | Evocation |
| Descriptor(s) : | Fire |
| Components : | Verbal and Somatic |
| Range : | Touch |
| Target/Area : | Single |
| Duration : | Instantaneous |
| Save : | Reflex partial |
| Spell resistance : | Yes |
[edit] Description
Combust causes flames to erupt around the touched creature, initially causing fire damage in the amount of 2d6 + 1 per caster level points, to a maximum of +10 points, with no saving throw. Each round after the casting the target must succeed at a reflex saving throw or take an additional 1d6 points of damage. This continues until the reflex saving throw is successful.
[edit] Bug Notes
Line 68 / 167: This doesn't make use of the much better NWN2 ApplyMetamagicVariableMods() function for metamagic empower/maximise.
Line 87: This spell doesn't use the NWN2 ApplyMetamagicDurationMods() and ApplyMetamagicDurationTypeMods() functions.
[edit] External resources
Categories: Spells | Evocation spells | Spells with icon | Spells missing pictures | Level 2 innate spells | Level 2 sorcerer/wizard spells | Sorcerer/wizard spells | Verbal and Somatic spells | Touch range spells | Instantaneous duration spells | Reflex save spells | Spells with spell resistance | Hostile spells | Spells that can be Empowered | Spells that can be Maximized
