Fandom

NWN2Wiki

Chris Jones

3,791pages on
this wiki
Add New Page
Talk0 Share

Chris Jones is a Technical Director at Obsidian Entertainment. Chris began his programming career in the game industry on a number of Interplay's Star Trek titles and assisted in the creation and maintenance of a multi-OS windowing and resource system called GNW. His time at Interplay culminated with him being the Senior Programmer on Fallout responsible for much of the engine architecture and optimizations. After Fallout, Chris left Interplay to join Troika during which time he architected the engine used to complete Arcanum. After Arcanum, Chris returned to Black Isle and shortly after became the Lead Programmer for the Baldur's Gate 3 project and was responsible for re-architecting the engine and building a solid programming team.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.