“// Gets a value from a 2DA file on the server and returns it as a string // avoid using this...Get2DAString
“// Only if we are in a single player game, AutoSave the game. void DoSinglePlayerAutoSave();DoSinglePlayerAutoSave
“// End the currently running game, play sEndMovie then return all players to the // game's main...EndGame
“// Force all the characters of the players who are currently in the game to // be exported to...ExportAllCharacters
“// Force the character of the player specified to be exported to its respective directory ...ExportSingleCharacter
“//RWT-OEI 09/07/05 //This returns the first entering player object when called from an ...GetFirstEnteringPC
Pages in category "Server functions"
The following 26 pages are in this category, out of 26 total.