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“The intent of this function seems to be for use in conversations. If you want to call it from a...PlayCustomAnimation
“This function is used for physical Damage Reduction. The DRType and DRSubType define what sort...EffectDamageReduction
“WARNING: Some of the constants from ANIMATION_* have been removed and thus any imported script...PlayAnimation
“//Sets the first name of any valid target object //valid objects are creatures, items, and...SetFirstName
“// Create a Polymorph effect. effect EffectPolymorph(int nPolymorphSelection, int nLocked=FALSE);EffectPolymorph
“// Adjust how oSourceFactionMember's faction feels about oTarget by the // specified amount. ...AdjustReputation
“// Immediately speak a conversation one-liner. // - sDialogResRef // - oTokenTarget: This must...SpeakOneLinerConversation
This category has the following 48 subcategories, out of 48 total.
Pages in category "NWScript functions"
The following 200 pages are in this category, out of 1,012 total.