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“// Create a Damage Increase effect// - nBonus: DAMAGE_BONUS_*// - nDamageType: DAMAGE_TYPE...EffectDamageIncrease
“The intent of this function seems to be for use in conversations. If you want to call it from a...PlayCustomAnimation
“// Returns Item property unlimited ammo. If you leave the parameter field blank // it will be...ItemPropertyUnlimitedAmmo
“PlaySound does not play while you have an action enqueued. Any action at all. For example, if...PlaySound
“// Use this in an OnPerception script to get the object that was perceived. // * Returns...GetLastPerceived
“// Remove oPC from their current party. This will only work on a PC.// - oPC: removes this...RemoveFromParty
“This is quite possibly one of the most useful functions in the toolset and simultaneously one of...SetCombatOverrides
This category has the following 48 subcategories, out of 48 total.
Pages in category "NWScript functions"
The following 200 pages are in this category, out of 1,012 total.