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|[[Courteous Magocracy]]
 
|[[Courteous Magocracy]]
 
|Character gains a +2 bonus on [[Lore]] and [[Spellcraft]] checks
 
|Character gains a +2 bonus on [[Lore]] and [[Spellcraft]] checks
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|[[Flirt]]
 
|Character gains +1 to [[Listen]] and [[Diplomacy]] , but -2 to [[Intimidate]]
 
 
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|[[Luck of Heroes]]
 
|[[Luck of Heroes]]

Revision as of 04:13, 27 February 2015

Background traits are feats that can be selected only at first level. Only one background trait can be taken even if the character is entitled to multiple feats at first level.

These feats are only available at the 9th NEXT stage of Character creation.

Note: however that some of these may also be obtained by other means, despite the normal restrictions.

Feat Description
Artist Character gains a +2 bonus on Perform and Diplomacy checks
Blooded Character gains a +2 bonus on Initiative and Spot checks
Bullheaded Character gains a +2 bonus to resist Taunt, and +1 bonus to Will saving throws
Courteous Magocracy Character gains a +2 bonus on Lore and Spellcraft checks
Luck of Heroes Character gains a +1 bonus on all saving throws plus a +1 luck bonus to armor class
Mind over Body Character uses Int modifier instead of Con for bonus hit points at level 1, and any metamagic or spellcasting feat grants +1 hit points.
Silver Palm Character gains a +2 bonus on Appraise, Bluff, and Diplomacy checks
Snake Blood Character gains a +1 bonus to Reflex saving throws, and +2 saving throw bonus against poisons
Spellcasting Prodigy Character treats primary spellcasting ability score as 2 points higher than usual, effectively having +1 to modifier.
Strong Soul Character gains a +1 bonus to Fortitude & Will saving throws, and +1 saving throw bonus against Death magic
Thug Character gains a +2 bonus on Appraise, Initiative, and Intimidate checks

3.5 Rules Comparison

  • Character Background are the NWN2 equivalent of Regional feats in DnD 3.5 which are available according to the region in which the character had been raised.

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