Background traits are feats that can be selected only at first level. Only one background trait can be taken even if the character is entitled to multiple feats at first level.
These feats are only available at the 9th NEXT stage of Character creation.
Note: however that some of these may also be obtained by other means, despite the normal restrictions.
|Artist||Character gains a +2 bonus on Perform and Diplomacy checks|
|Blooded||Character gains a +2 bonus on Initiative and Spot checks|
|Bullheaded||Character gains a +2 bonus to resist Taunt, and +1 bonus to Will saving throws|
|Courteous Magocracy||Character gains a +2 bonus on Lore and Spellcraft checks|
|Flirt||Character gains +1 to Listen and Diplomacy , but -2 to Intimidate|
|Luck of Heroes||Character gains a +1 bonus on all saving throws plus a +1 luck bonus to armor class|
|Mind over Body||Character uses Int modifier instead of Con for bonus hit points at level 1, and any metamagic or spellcasting feat grants +1 hit points.|
|Silver Palm||Character gains a +2 bonus on Appraise, Bluff, and Diplomacy checks|
|Snake Blood||Character gains a +1 bonus to Reflex saving throws, and +2 saving throw bonus against poisons|
|Spellcasting Prodigy||Character treats primary spellcasting ability score as 2 points higher than usual, effectively having +1 to modifier.|
|Strong Soul||Character gains a +1 bonus to Fortitude & Will saving throws, and +1 saving throw bonus against Death magic|
|Thug||Character gains a +2 bonus on Appraise, Initiative, and Intimidate checks|
3.5 Rules ComparisonEdit
- Character Background are the NWN2 equivalent of Regional feats in DnD 3.5 which are available according to the region in which the character had been raised.