“The RecomputeStaticLighting NWScript function will not be included in NWN2, because lighting is...RecomputeStaticLighting
“// Changes the current Day/Night cycle for this player to night - Note: This only works for...DayToNight
“WARNING: The bExplored parameter has been removed which means any imported scripts which use...ExploreAreaForPlayer
“// Get the area that oTarget is currently in // * Return value on error: OBJECT_INVALID object...GetArea
“// Get the area's object ID from lLocation. object GetAreaFromLocation(location lLocation);GetAreaFromLocation
“// The value returned by this function depends on the object type of the caller:// 1) If the...GetEnteringObject
“// Get the object that last left the caller. This function works on triggers, // areas of...GetExitingObject
Pages in category "Area functions"
The following 41 pages are in this category, out of 41 total.